analysis
Consider a 1×4 matrix [f [n − 2], f [n − 1], n, 1] [f[n-2],f[n-1],n,1]【f[n−2],f[n−1],n,1 ] , I hope to find a 4×4 matrix A, so that this 1×4 matrix is multiplied by A to get the matrix:
[f [n − 1], f [n], n + 1, 1] = [f [ n − 1], f [n − 1] + f [n − 2] + n + 1, n + 1, 1】 【f[n-1],f[n],n+1,1】=【 f[n-1],f[n-1]+f[n-2]+n+1,n+1,1】【f[n−1],f[n],n+1,1】=【f[n−1],f[n−1]+f[n−2]+n+1,n+1,1 ] It is
easy to construct this 4×4 matrix A, that is,
as long as the construction matrix is multiplied every time, it can have a recursive effect.
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#include<iostream>
#include<cstdio>
#include<algorithm>
using namespace std;
typedef long long ll;
ll n;
const int mod=9973;
struct matrix
{
ll m,n;
ll f[20][20];
}st,A,B;
matrix operator *(matrix a,matrix b)
{
matrix c;
c.n=a.n;c.m=b.m;
for(int i=1;i<=c.n;i++)
{
for(int j=1;j<=c.m;j++)
{
c.f[i][j]=0;
}
}
for(int k=1;k<=a.m;k++)
{
for(int i=1;i<=a.n;i++)
{
for(int j=1;j<=b.m;j++)
{
c.f[i][j]=(c.f[i][j]+a.f[i][k]*b.f[k][j]%mod)%mod;
}
}
}
return c;
}
void ksm(ll x)
{
if(x==1)
{
A=st;
return;
}
ksm(x/2);
A=A*A;
if(x&1) A=A*st;
}
int main()
{
cin>>n;
st.n=4;st.m=4;
st.f[1][1]=0;st.f[1][2]=1;st.f[1][3]=0;st.f[1][3]=0;
st.f[2][1]=1;st.f[2][2]=1;st.f[2][3]=0;st.f[1][3]=0;
st.f[3][1]=0;st.f[3][2]=1;st.f[3][3]=1;st.f[1][3]=0;
st.f[4][1]=0;st.f[4][2]=1;st.f[4][3]=1;st.f[4][4]=1;
if(n<=3)
{
cout<<1;
return 0;
}
else
{
B.m=4;B.n=1;
B.f[1][1]=1;B.f[1][2]=1;B.f[1][3]=3;B.f[1][4]=1;
ksm(n-1);
B=B*A;
cout<<B.f[1][1];
}
return 0;
}