Client/server mode client/server
For example: King of Glory, Mobile QQ, Mobile WeChat, Need for Speed series, Call of Duty series, CF
Features:
- Need to download and install the client
- The software consists of two parts: client and server
- Software updates are troublesome, all clients need to be updated
- Computing pressure can be allocated to each terminal server The computing pressure can be greatly reduced
Browser server
For example: various websites, b-sites, Duoyi Education official website, Netease, Taobao, Baidu
Features:
- No need to download and install the client, just a browser
- All software is deployed on the server
- Software update is relatively simple, just update the server
- Basic arithmetic pressure on the service side is generally not used for big game