ARFoundation Quick Start-08 Remote Debugging

Like we use ARCore XR Plugin For Unity or ARKit XR Plugin For Unity, there are remote debugging functions to facilitate our code debugging. The ARFoundation remote debugging function is under development. So I purchased an AR Foundation Editor Remote  remote debugging tool developed by a third party from UnityAssetstore. It  can be debugged on a mobile device that supports AR function through Wi-Fi or wired connection.

(A download link of AR Foundation Editor Remote is provided at the end of the course)

 

1. Official introduction

 ⌛ Fast iterations are crucial for development. Unity Editor does not currently support AR mocking and testing so you're required to make a new build after any minor change. And builds take a looooong time even for small projects.
Now you have the solution!

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Origin blog.csdn.net/a451319296/article/details/109019469