Unity typical demo resource record

I have recently worked. The biggest difference from going to school is to do what the leader likes to do! What I did before was something that the teacher liked! When can I do what I like? Haha, complaints, here are the resources found in the unity post bar. Write them down and share them with everyone. It should not be considered as an infringement, it is an expanded sharing! I hope to provide some materials for newbies learning unity3d. At present, I find that unity has really rich resources, the easiest to get started, and the easiest to operate. No wonder, this engine already occupies most of the game!

The following are the collected unity resources:

★ unity3D self-made music player
http://tieba.baidu.com/p/2450064965?pid=35279672743&cid=0#35279672743
network disk address: link: http://pan.baidu.com/s/1eQzn9UM  password: ck89
this The post mainly tells you a way to call external class libraries and run external classes flexibly, which can realize many functions that unity does not have. Here is just the method of calling win form. Study the similar functions of Android and IOS by yourself.


★ Unity3D Bezier curve
http://tieba.baidu.com/p/2460036481?pid=35501826989&cid=0#35501826989
network disk address: link: http://pan.baidu.com/s/1ntObN77  Password: o3hu
Bay Zeel curve is used to make smooth curves. There is no new application method here. It is only combined with Linerender and can be displayed in the Game window. In addition, write the Bessel formula separately for easy direct calling.


★ Unity3D some information about Network
http://tieba.baidu.com/p/2688815784?pid=41274286232&cid=0#41274286232
Youku video address: http://www.youku.com/playlist_show/id_20699948.html
network disk address : Engineering: Link: http://pan.baidu.com/s/1qWr1Cde Password: hach
HD video download: Link: http://pan.baidu.com/s/1ntkgouX  Password: 8mxf
Actually, I am not very familiar with the network. Here are just some learning materials, which are all official. But it's hard to find now. Although this information is a bit old, it's okay to get started with the network. Finally, it is recommended to learn sockets. This takes all online games.


★ Unity3D reads and writes txt, xml, json files, and creates external files (folders)
http://tieba.baidu.com/p/2825006787?pid=44745026772&cid=0#44745026772
network disk address: link: http: //pan.baidu.com/s/1qWv5z7u  Password:
This post of gmcm is actually relatively basic and simple. The method of reading and writing text in it is the most convenient method that I feel personally, but it is not the fastest and most efficient method. There is a dear friend who also pointed out some mistakes and wrote his own experience and opinions. Please pay more attention when reading the posts. If there are loopholes and mistakes, please point out, so that later people can understand better, thank you.


★ Unity3D realizes the principle and process of 3D stereo game, polarized glasses and 3D display are required
http://tieba.baidu.com/p/3038509618?pid=50393030665&cid=0#50393030665
Netdisk address: link: http://pan.baidu .com/s/1o6mMa5G  Password: szyv
关于立体游戏的制作很早就想尝试了,只是没有硬件支持没法开发,后来有了3d显示器才成功实现。这个帖子是我找了很多资料,咨询了一些硬件技术人员,了解了相关原理才写的。说是技术贴,倒是更倾向于理论。只要大家明白立体实现的原理才能在开发中得心应手,随心所欲的实现最好的效果。


还有之前有人要的其他的一些资源
C#入门文档
链接:http://pan.baidu.com/s/1o6t7AmY 密码:dyxe
坦克的音效
链接:http://pan.baidu.com/s/1o6mgeh0 密码:5f1l
Android的sdk(旧版目录)
链接:http://pan.baidu.com/s/1jGf2Cdw 密码:k55z
unity涂鸦技术
http://tieba.baidu.com/p/3395513165?pid=59942557997&cid=0#59942557997
最后的涂鸦技术暂不方便公开,咨询原理的话到Q群来吧


以后发帖不会再让大家留邮箱了,之前贴吧人数少,为了增加贴吧人气,才让加入本吧再留邮箱,现在人数快有2w了。。。


大家因为兴趣聚集在此吧,需要的是技术资料和技术交流,希望大家以后多发一些技术贴,相互交流,为自己的进步也方便大家的提升。

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Origin blog.csdn.net/sun19890716/article/details/50735164