Author/ Jay Kong, Game and Graphics Product Manager
With the launch of Android 11 on the Pixel, Android GPU Inspector (AGI) was able to upgrade from a developer preview version that was not publicly tested to an open Beta version. During the developer preview, AGI helped developers who worked with us to smoothly find performance bottlenecks in the product. With the arrival of the open Beta version, we also look forward to hearing your feedback.
Tencent video link
https://v.qq.com/x/page/t3154eylun6.html
Bilibili video link
https://www.bilibili.com/video/BV1S54y1y75F/
What is Android GPU Inspector?
AGI is a graphics analysis tool that allows you to view the working conditions of the GPU of your Android device to better understand the graphics bottleneck and optimize the performance of games and applications based on the 3D graphics API. This tool can display the event timeline of the running game or application, including system activity, high-frequency GPU hardware counters, and GPU activity information (if you are using Vulkan).
Which devices support this tool?
AGI relies on updated firmware and video drivers to get the information it needs. The first devices to support it are Pixel 4 and 4XL running Android 11. We are currently working with equipment manufacturers and SoC suppliers to support more devices. In the process, we have discovered that as long as we can obtain GPU information—even on one device—it can bring a lot of value.
In collaboration with Blizzard Entertainment Inc. and NetEase, Inc., AGI helped the upcoming "Diablo Immortal" (Diablo Immortal, a dark-style Gothic action RPG game) save 45% of the vertex bandwidth .
△ Diablo: Immortal
Diablo: Immortal
https://play.google.com/store/apps/details?id=com.blizzard.diablo.immortal&hl=en_US
In cooperation with King, AGI shortened the GPU frame time of the upcoming "Crash Bandicoot: On the Run!" from 11-16ms to 8ms and runs stably, reducing battery consumption for the game , It runs faster, and the game experience is smoother.
△ Crasher: Charge at full speed
Crashing Wolf: Charge at Full Speed
https://play.google.com/store/apps/details?id=com.king.crash&hl=en_US
In collaboration with Jam City, AGI reduced the GPU frame time of "World War Doh: Real Time PvP" (World War Doh: Real Time PvP) by 45%.
△ Dough World War: Real-time player battle
Dough World War: Real-time player battle
https://play.google.com/store/apps/details?id=com.jamcity.wwd
Optimization tutorial
We will share instructions on the use of this tool and how to solve common problems encountered in real games in the subsequent information. Here we first demonstrate how to use AGI to find optimization points in game textures.
You can also read the article on Medium for further details.
Using texture counters in AGI
https://medium.com/@francescocarucci/using-texture-counters-in-the-android-gpu-inspector-7828c453b84a
Experience now
Please download AGI and view the setup instructions. AGI is still in the Beta testing stage, and there will inevitably be some problems. Please check the release notes for details. If you encounter any problems, please feedback to us.
Download AGI
https://gpuinspector.dev/
Setting instructions
https://gpuinspector.dev/docs/getting-started
Imprint
https://github.com/google/agi/releases/tag/v1.0.0
feedback
https://github.com/google/agi/issues
To learn about the support status of new devices, you can check the device support page. Welcome to subscribe to the game quarterly newsletter to keep up to date with the latest developments in AGI and all of our game developer tools.
AGI: Device support
https://gpuinspector.dev/docs/devices
Game quarterly briefing
https://developer.android.google.cn/updates
Recommended reading
Click the screen at the end | read read the original text | go to Android 11 developer site