2020 my goal

to sum up

2019 is almost over. From the beginning, there were three people responsible for the U3D project. Now I am the only one who knows U3D. I have to step on any pit myself. My only conclusion is. . . I sometimes forget that I am a game programmer, and what I do has nothing to do with the game.

I used to buy a bunch of tutorials for not knowing whether I should continue to learn U3D or learn other languages. C#, h5, Js, Python, Go have everything, but I didn’t learn it... Now I think about it again and decided to stick to the game. .

aims

There are currently several goals for 2020, I hope everyone can witness:

  • Write at least five games in Unity.
    include:
    • An ACT horizontal game (at least three levels, and easy to continue development later)
    • A word game (with a complete plot)
    • A clearing game called Construction Worker (restore a game that I liked very much when I was a child but couldn't play after Win10)
    • A casual Voodoo game
  • Write at least three different logic AIs in Unity.
    • A 3D automatic pathfinding AI
    • An AI that can pretend to be a player (the kind of stand-alone .io)
  • Participate in at least five online GameJam
    • One of them needs to be done with a game engine other than Unity

  • Meet more gamers

  • Go to Nanchang VR base to see.
    might need:
    • 3-4 holiday (expected to go in March to May)
      • Expected to do high-speed rail? (Expected to go back and forth 1,000
      • Would you like to buy a Bluetooth headset with active noise reduction? (Estimated 800 yuan
        • If you buy it, do you want to try it on the spot first?

  • Make a board game that can be played.
  • Go to board games to meet other people

Code a useful link:

Lots of free 2D materials
https://itch.io/game-assets

Game Jam you can play anytime
https://itch.io/jams

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Origin blog.csdn.net/MikeW138/article/details/103216532