[3D game programming and design-HW1] game classification and current hot game analysis

Game classification and current popular mobile game analysis

preface

Games, as the ninth art, have gradually become inseparable from human life today. And games that rely on smart phones as the carrier have huge potential and market under the Internet + economic model.

This blog is divided into two parts:

  1. Use mind maps to classify games;
  2. Combining the download volume and ranking data of the mobile game market, combined with game classification, analyze the current mobile game market.

Classification of games

Game Category

Hot spot analysis

The following is an analysis of the current mobile game market downloads and rankings.

Huawei mobile game market:

Best seller Game name game type
1 King of Glory MOBA type
2 Peace elite Shooting fps
3 Three Kingdoms Strategic Edition Business strategy
4 Original legend cosplay
5 New World of Gods and Demons cosplay
6 Happy fun Leisure puzzle
7 Fantasy Westward Journey Role-playing/turn-based
8 Shido Beach Business strategy
9 Westward Journey Role-playing/turn-based
10 New Legend of the Condor Heroes Role Playing/Card
Popularity list Game name game type
1 Mini world Strategic management
2 my world Strategic management
3 Happy fun Leisure puzzle
4 Snake Battle Leisure puzzle
5 Plants vs. Zombies 2 Business strategy/tower defense
6 Talking Tom Parkour Action shooting/parkour
7 Onmyoji: Monster House Business strategy/development
8 Light encounter Leisure puzzle/decryption
9 Happy Fighting Landlords Chess board game
10 Brawl Brawl Leisure puzzle

Taptap game market hot list (stand-alone/indie game):

Hot List Game name game type
1 ICEY 2d action game
2 Pascal Contract Action games/role playing
3 Hegemony Business strategy/role play
4 Run Meow Parkour/Sound Tour
5 Say sword Decrypt
6 Next stop Business strategy/sandbox
7 Land of bad fruits Shooting/action game/adventure
8 Gemini Emotional experience/decryption
9 Monument Valley Decrypt
10 Lost island Adventure/decryption

Taptap game market hot list (online):

Hot play list Game name game type
1 King of Glory MOBA
2 Blade of Demon Abyss ARPG/action
3 Onmyoji: Monster House Business strategy/development
4 Tomorrow boat Tower Defense/Card
5 Immortal journey Idle/Adventure
6 Light encounter Decryption/Leisure Puzzle
7 Peace elite shooting game
8 Collapse three Action game
9 Azur Lane Tower Defense/Development
10 Strongest snail Adventure/Idle

Real-time hot selling list of ios games (as of 2020.9.21)

Hot list Game name game type
1 King of Glory MOBA
2 Peace elite shooting
3 Three Kingdoms Strategic Edition Business strategy
4 Fantasy Westward Journey cosplay
5 Three Kingdoms Fantasy Land Role Playing/Card
6 Shido Beach Business strategy
7 Westward Journey cosplay
8 New World of Gods and Demons cosplay
9 Strongest snail Adventure/Idle
10 New Legend of the Condor Heroes Role Playing/Card

A total of 36 popular games nowadays are counted, and their game types are analyzed and compared

Game type Number
Business strategy 9
cosplay 8
Leisure puzzle 5
action 5
adventure 4
shooting 3
card 3
MOBA 1

Combining the above data and my usual gaming experience can get:

At present, the game market is dominated by three types of games: business strategy, role-playing and casual puzzles.

But it is worth mentioning:

  1. "King of Glory" is the only MOBA mobile game on the list to dominate the list for several consecutive years, and "Peace Elite" is the only FPS mobile game this year followed closely behind. I guess the reason for its success is that in addition to the fact that these two games were produced by a major game manufacturer like Tencent, and that they were the first mobile games of the same type (MOBA and FPS) in China to seize the market in advance, there are also their manufacturers who have carefully studied Consumer habits of domestic mobile phone users. These two games have a faster process than their similar PC games and are more suitable for the gaming habits of mobile players.
  2. Due to the involvement of capital, the current online mobile game market trends tend to be two modes: one is similar to the first one, which is the first to occupy the mobile game market with similar gameplay, and then rely on word of mouth and original users to dominate this part for a long time. "Cake", resulting in a monopoly (monopoly means that the ratio of players in this game to other similar game players is close to 9:1. PS: Similar to the popular game and the first domestic Otome mobile game released in 2017, "Love and Producer" etc.); the other is low production investment and high returns through capital flow. A more common routine is to use existing IP themes to sell feelings, make "flow" mobile games, adapt existing other forms of entertainment IP (such as famous martial arts novels, etc.) to attract old IP fans to download and play, and then drive up the game. The price of krypton gold has benefited from it (eg: "Yi Meng Jianghu", formerly known as "Chu Liuxiang". There are also many martial arts mobile games produced similarly. The game modes are similar. They are basically adapted from the same theme online game page game. Very low). The first of these two types requires high investment to obtain long-term and high benefits, but at the same time requires extremely high blank market acuity; the latter is more suitable for mass production, with low input and short-term high returns, which is equivalent to cutting leeks, and the benefits are not long-term.
  3. At present, in the domestic game market, whether it is a PC game or a mobile game, players have a high voice and evaluation for independent games that need to be bought out (without built-in consumer channels), but they are relatively high in terms of production cycle and investment. Therefore, few such games are produced, which is a blank in the market.
  4. The latest mobile game popularity growth is concentrated in the placement direction, but because it is still in the early stage of game development and the game mode exploration stage, except for the capital investment promotion of "The Strongest Snail", other similar games hardly made the list (eg: " One Hundred Scenes of Jiangnan")

to sum up

Based on the above analysis and summary: the current hot spots in the mobile game market mainly focus on:

Fast-paced competitive games and casual games that can fragment time.

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Origin blog.csdn.net/jessiaflora/article/details/108720847