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time:2015/04/21
1. string.format()
function GetPreciseDecimal(nNum, n)
if type(nNum) ~= "number" then
return nNum;
end
n = n or 0;
n = math.floor(n)
local fmt = '%.' .. n .. 'f'
local nRet = tonumber(string.format(fmt, nNum))
return nRet;
end
Postscript: 2015/06/25
- problem
string.format ("%. xf", nNum) will round nNum (same format as printf in C language). So this method is also problematic, please pay attention to it
Examples:
1. GetPreciseDecimal(0.38461538461538) = 0.4
2. The method of finding the remainder
function GetPreciseDecimal(nNum, n)
if type(nNum) ~= "number" then
return nNum;
end
n = n or 0;
n = math.floor(n)
if n < 0 then
n = 0;
end
local nDecimal = 1/(10 ^ n)
if nDecimal == 1 then
nDecimal = nNum;
end
local nLeft = nNum % nDecimal;
return nNum - nLeft;
end
result:
2. GetPreciseDecimal(0.38461538461538) = 0.3
Question: under lua, there is a case of 0.7% 0.1 = 0.1, so the above writing is wrong
Examples:
2. GetPreciseDecimal(0.7) = 0.6
Solution: See 3. Amendment, do not use remainder method
3. Remainder method (revision)
function GetPreciseDecimal(nNum, n)
if type(nNum) ~= "number" then
return nNum;
end
n = n or 0;
n = math.floor(n)
if n < 0 then
n = 0;
end
local nDecimal = 10 ^ n
local nTemp = math.floor(nNum * nDecimal);
local nRet = nTemp / nDecimal;
return nRet;
end
test:
3. GetPreciseDecimal(0.38461538461538) = 0.7
3. GetPreciseDecimal(0.7) = 0.7
To be tested: I do not know if there are any other problems
4. Summary:
- Be careful with the use of decimals in lua