SpringBoot + WebSocket + Nettty implemented push message

On an article about the theoretical basis of Netty, Netty this one talk about one scenario in the project: the message push, you push all users to meet, but also to meet a user to specify a push message, created It is SpringBoot project, the background server using Netty technology, front page using WebSocket technology.

Probably the realization of ideas:

  1. WebSocket distal end connection is created when the service ends, the end user ID to the service
  2. The server with the user ID in correlation with the channel while the channel to channel into the groups
  3. To send a message to all users, directly execute writeAndFlush channel group () method
  4. If the message needs to be sent to a specified user, querying the corresponding channel according to the user ID, and then performs writeAndFlush () method
  5. After the front-end server push to get the message, the message content to display text field

The following is a specific code implementation, each step is substantially equipped with explanatory notes, see Notes with should be quite easy to understand.

Step Zero **: ** introducing Netty dependence, and a kit (only used the json tool, the tool can be used in place of other json)

<dependency>
  <groupId>io.netty</groupId>
  <artifactId>netty-all</artifactId> 
  <version>4.1.33.Final</version>
</dependency>

<dependency>
  <groupId>cn.hutool</groupId>
  <artifactId>hutool-all</artifactId>
  <version>5.2.3</version>
</dependency>
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Step **: ** defines a channel group, in the management of all channel NettyConfig, and then define a map, and correspondence management user's channel.

package com.sixj.nettypush.config;

import io.netty.channel.Channel;
import io.netty.channel.group.ChannelGroup;
import io.netty.channel.group.DefaultChannelGroup;
import io.netty.util.concurrent.GlobalEventExecutor;

import java.util.concurrent.ConcurrentHashMap;

/**
 * @author sixiaojie
 * @date 2020-03-28-15:07
 */
public class NettyConfig {
    /**
     * 定义一个channel组,管理所有的channel
     * GlobalEventExecutor.INSTANCE 是全局的事件执行器,是一个单例
     */
    private static ChannelGroup channelGroup = new DefaultChannelGroup(GlobalEventExecutor.INSTANCE);

    /**
     * 存放用户与Chanel的对应信息,用于给指定用户发送消息
     */
    private static ConcurrentHashMap<String,Channel> userChannelMap = new ConcurrentHashMap<>();

    private NettyConfig() {}
    
    /**
     * 获取channel组
     * @return
     */
    public static ChannelGroup getChannelGroup() {
        return channelGroup;
    }

    /**
     * 获取用户channel map
     * @return
     */
    public static ConcurrentHashMap<String,Channel> getUserChannelMap(){
        return userChannelMap;
    }
}

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** Step Two: ** create NettyServer, define two EventLoopGroup, bossGroup assist the client tcp connection requests, workGroup responsible for reading and writing before the client needs to be noted that the need to open a new thread to execute netty server other controller, or else will block the main thread, that time will not be able to call the project interface.

package com.sixj.nettypush.websocket;

import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.codec.http.HttpObjectAggregator;
import io.netty.handler.codec.http.HttpServerCodec;
import io.netty.handler.codec.http.websocketx.WebSocketServerProtocolHandler;
import io.netty.handler.codec.serialization.ObjectEncoder;
import io.netty.handler.stream.ChunkedWriteHandler;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.springframework.beans.factory.annotation.Autowired;
import org.springframework.beans.factory.annotation.Value;
import org.springframework.stereotype.Component;

import javax.annotation.PostConstruct;
import javax.annotation.PreDestroy;
import java.net.InetSocketAddress;

/**
 * @author sixiaojie
 * @date 2020-03-28-13:44
 */

@Component
public class NettyServer{
    private static final Logger log = LoggerFactory.getLogger(NettyServer.class);
    /**
     * webSocket协议名
     */
    private static final String WEBSOCKET_PROTOCOL = "WebSocket";

    /**
     * 端口号
     */
    @Value("${webSocket.netty.port:58080}")
    private int port;

    /**
     * webSocket路径
     */
    @Value("${webSocket.netty.path:/webSocket}")
    private String webSocketPath;

    @Autowired
    private WebSocketHandler webSocketHandler;

    private EventLoopGroup bossGroup;
    private EventLoopGroup workGroup;

    /**
     * 启动
     * @throws InterruptedException
     */
    private void start() throws InterruptedException {
        bossGroup = new NioEventLoopGroup();
        workGroup = new NioEventLoopGroup();
        ServerBootstrap bootstrap = new ServerBootstrap();
        // bossGroup辅助客户端的tcp连接请求, workGroup负责与客户端之前的读写操作
        bootstrap.group(bossGroup,workGroup);
        // 设置NIO类型的channel
        bootstrap.channel(NioServerSocketChannel.class);
        // 设置监听端口
        bootstrap.localAddress(new InetSocketAddress(port));
        // 连接到达时会创建一个通道
        bootstrap.childHandler(new ChannelInitializer<SocketChannel>() {

            @Override
            protected void initChannel(SocketChannel ch) throws Exception {
                // 流水线管理通道中的处理程序(Handler),用来处理业务
                // webSocket协议本身是基于http协议的,所以这边也要使用http编解码器
                ch.pipeline().addLast(new HttpServerCodec());
                ch.pipeline().addLast(new ObjectEncoder());
                // 以块的方式来写的处理器
                ch.pipeline().addLast(new ChunkedWriteHandler());
                /*
                说明:
                1、http数据在传输过程中是分段的,HttpObjectAggregator可以将多个段聚合
                2、这就是为什么,当浏览器发送大量数据时,就会发送多次http请求
                 */
                ch.pipeline().addLast(new HttpObjectAggregator(8192));
                /*
                说明:
                1、对应webSocket,它的数据是以帧(frame)的形式传递
                2、浏览器请求时 ws://localhost:58080/xxx 表示请求的uri
                3、核心功能是将http协议升级为ws协议,保持长连接
                */
                ch.pipeline().addLast(new WebSocketServerProtocolHandler(webSocketPath, WEBSOCKET_PROTOCOL, true, 65536 * 10));
                // 自定义的handler,处理业务逻辑
                ch.pipeline().addLast(webSocketHandler);

            }
        });
        // 配置完成,开始绑定server,通过调用sync同步方法阻塞直到绑定成功
        ChannelFuture channelFuture = bootstrap.bind().sync();
        log.info("Server started and listen on:{}",channelFuture.channel().localAddress());
        // 对关闭通道进行监听
        channelFuture.channel().closeFuture().sync();
    }

    /**
     * 释放资源
     * @throws InterruptedException
     */
    @PreDestroy
    public void destroy() throws InterruptedException {
        if(bossGroup != null){
            bossGroup.shutdownGracefully().sync();
        }
        if(workGroup != null){
            workGroup.shutdownGracefully().sync();
        }
    }
    @PostConstruct()
    public void init() {
        //需要开启一个新的线程来执行netty server 服务器
        new Thread(() -> {
            try {
                start();
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }).start();
    }
}
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The third step: realization of business WebSocketHandler, concrete realization of logic to see comments

package com.sixj.nettypush.websocket;

import cn.hutool.json.JSONObject;
import cn.hutool.json.JSONUtil;
import com.sixj.nettypush.config.NettyConfig;
import io.netty.channel.ChannelHandler;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.handler.codec.http.websocketx.TextWebSocketFrame;
import io.netty.util.AttributeKey;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.springframework.stereotype.Component;


/**
 * TextWebSocketFrame类型, 表示一个文本帧
 * @author sixiaojie
 * @date 2020-03-28-13:47
 */
@Component
@ChannelHandler.Sharable
public class WebSocketHandler extends SimpleChannelInboundHandler<TextWebSocketFrame> {
    private static final Logger log = LoggerFactory.getLogger(NettyServer.class);

    /**
     * 一旦连接,第一个被执行
     * @param ctx
     * @throws Exception
     */
    @Override
    public void handlerAdded(ChannelHandlerContext ctx) throws Exception {
        log.info("handlerAdded 被调用"+ctx.channel().id().asLongText());
        // 添加到channelGroup 通道组
        NettyConfig.getChannelGroup().add(ctx.channel());
    }

    /**
     * 读取数据
     */
    @Override
    protected void channelRead0(ChannelHandlerContext ctx, TextWebSocketFrame msg) throws Exception {
        log.info("服务器收到消息:{}",msg.text());

        // 获取用户ID,关联channel
        JSONObject jsonObject = JSONUtil.parseObj(msg.text());
        String uid = jsonObject.getStr("uid");
        NettyConfig.getUserChannelMap().put(uid,ctx.channel());

        // 将用户ID作为自定义属性加入到channel中,方便随时channel中获取用户ID
        AttributeKey<String> key = AttributeKey.valueOf("userId");
        ctx.channel().attr(key).setIfAbsent(uid);

        // 回复消息
        ctx.channel().writeAndFlush(new TextWebSocketFrame("服务器连接成功!"));
    }

    @Override
    public void handlerRemoved(ChannelHandlerContext ctx) throws Exception {
        log.info("handlerRemoved 被调用"+ctx.channel().id().asLongText());
        // 删除通道
        NettyConfig.getChannelGroup().remove(ctx.channel());
        removeUserId(ctx);
    }

    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
        log.info("异常:{}",cause.getMessage());
        // 删除通道
        NettyConfig.getChannelGroup().remove(ctx.channel());
        removeUserId(ctx);
        ctx.close();
    }

    /**
     * 删除用户与channel的对应关系
     * @param ctx
     */
    private void removeUserId(ChannelHandlerContext ctx){
        AttributeKey<String> key = AttributeKey.valueOf("userId");
        String userId = ctx.channel().attr(key).get();
        NettyConfig.getUserChannelMap().remove(userId);
    }
}

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The fourth step **: ** interface specific message push

public interface PushService {
    /**
     * 推送给指定用户
     * @param userId
     * @param msg
     */
    void pushMsgToOne(String userId,String msg);

    /**
     * 推送给所有用户
     * @param msg
     */
    void pushMsgToAll(String msg);
}
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Interface implementation class:

import java.util.concurrent.ConcurrentHashMap;

/**
 * @author sixiaojie
 * @date 2020-03-30-20:10
 */
@Service
public class PushServiceImpl implements PushService {

    @Override
    public void pushMsgToOne(String userId, String msg){
        ConcurrentHashMap<String, Channel> userChannelMap = NettyConfig.getUserChannelMap();
        Channel channel = userChannelMap.get(userId);
        channel.writeAndFlush(new TextWebSocketFrame(msg));
    }
    @Override
    public void pushMsgToAll(String msg){
        NettyConfig.getChannelGroup().writeAndFlush(new TextWebSocketFrame(msg));
    }
}

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controller:

package com.sixj.nettypush.controller;

import com.sixj.nettypush.service.PushService;
import org.springframework.beans.factory.annotation.Autowired;
import org.springframework.web.bind.annotation.PostMapping;
import org.springframework.web.bind.annotation.RequestMapping;
import org.springframework.web.bind.annotation.RequestParam;
import org.springframework.web.bind.annotation.RestController;

/**
 * @author sixiaojie
 * @date 2020-03-30-20:08
 */
@RestController
@RequestMapping("/push")
public class PushController {

    @Autowired
    private PushService pushService;

    /**
     * 推送给所有用户
     * @param msg
     */
    @PostMapping("/pushAll")
    public void pushToAll(@RequestParam("msg") String msg){
        pushService.pushMsgToAll(msg);
    }
    /**
     * 推送给指定用户
     * @param userId
     * @param msg
     */
    @PostMapping("/pushOne")
    public void pushMsgToOne(@RequestParam("userId") String userId,@RequestParam("msg") String msg){
        pushService.pushMsgToOne(userId,msg);
    }

}
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** Step five: ** front end html page

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <title>Title</title>
</head>
<body>
<script>
    var socket;
    // 判断当前浏览器是否支持webSocket
    if(window.WebSocket){
        socket = new WebSocket("ws://192.168.174.25:58080/webSocket")
        // 相当于channel的read事件,ev 收到服务器回送的消息
        socket.onmessage = function (ev) {
            var rt = document.getElementById("responseText");
            rt.value = rt.value + "\n" + ev.data;
        }
        // 相当于连接开启
        socket.onopen = function (ev) {
            var rt = document.getElementById("responseText");
            rt.value =  "连接开启了..."
            socket.send(
                JSON.stringify({
                    // 连接成功将,用户ID传给服务端
                    uid: "123456"
                })
            );
        }
        // 相当于连接关闭
        socket.onclose = function (ev) {
            var rt = document.getElementById("responseText");
            rt.value = rt.value + "\n" + "连接关闭了...";
        }
    }else{
        alert("当前浏览器不支持webSocket")
    }


</script>
    <form onsubmit="return false">
        <textarea id="responseText" style="height: 150px; width: 300px;"></textarea>
        <input type="button" value="清空内容" onclick="document.getElementById('responseText').value=''">
    </form>
</body>
</html>
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So far, all of the code has been finished, test

First, run the html file, you will see the message service end to end is returned to the "server connection is successful!" Back-end log prints服务器收到消息:{"uid":"123456"}

Then push postman test interface

The test is successful, so after knock off ~ If you have questions, you can contact me at the number of public background

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Origin juejin.im/post/5e82ba62f265da47ac497e41