ue4 animation c++
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https://forums.unrealengine.com/development-discussion/c-gameplay-programming/15407-animation-in-c
Writing Animation Blueprints in C++
I have two relevant tutorials here!
Writing custom logic for Animation BP in C++
https://wiki.unrealengine.com/Animat...a_Tick_Updates
Making your own Animation BP Nodes (code might be a bit out dated but you get the idea)
https://wiki.unrealengine.com/Animat...reate_Your_Own
I personally do all my Anim BP event graph stuff in C++, except anim notifies, and then use the Anim Graph for all animation work
This allows me to do fancy math calculations at high speeds in the C++ and pass the results to Anim BP via BP variables
Last edited by Rama; 08-31-2014, 08:34 PM.
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https://www.orfeasel.com/handling-animations-in-c/
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https://forums.unrealengine.com/development-discussion/c-gameplay-programming/15407-animation-in-c
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https://docs.unrealengine.com/en-US/Engine/Animation/index.html
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https://wiki.unrealengine.com/Animation_Blueprint,_Set_Custom_Variables_Via_C%2B%2B
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https://docs.unrealengine.com/en-US/Programming/Tutorials/FirstPersonShooter/4/index.html