cocos2d-x工程的安卓版本突然编译不过,而且和上次也没有任何代码的改动,报出
error: undefined reference to 'cocos2d::PointArray::create(int)
之类的,有可能是上次编译的中间文件没删,同时编译环境变了 , 删除相关目录(proj.android/obj/)即可. http://discuss.cocos2d-x.org/t/solved-cocos2d-x-3-2-error-undefined-reference-to/16677.
一样的情况,升级了ndk版本:my situation is different: i builded it with ndk-r10b and failed at the beginning, i find that it is a bug of ndk-r10b, so use ndk-r9d instead, but forgetting clean up the project.
clean up, must clean up. it took me 2 days to solve it. never forget clean up.
lua的正则表达式不支持分组,一个处理聊天消息的正则备份:
--string.utable("[f:smile]窗外abc的[护送]麻[f:cry]雀") ======> ["[f:smile]","窗","外","a","b","c","的","[","护","送","]","麻","[f:cry]","雀"] string.utable=function(str) local tab={} --UTF8 and emoji POSIX regex pattern:([[f]:[^s[]]+])|([1-127194-244][128-191]*) --for uchar in string.gfind(str, '(%[[f]:[^%s%[%]]+%])|([1-127194-244][128-191]*)') do tab[#tab+1] = uchar end --Lua doesn't support the standard POSIX regex,so the standard beautiful pattern above can not work. --So we can only use the dirty code below to complete the feature... local bracketFlag=false local emojiFlag=false for uchar in string.gfind(str, '[1-127194-244][128-191]*') do if uchar=="[" then bracketFlag=true tab[#tab+1] = uchar elseif uchar=="]" then bracketFlag=false if emojiFlag then tab[#tab] = tab[#tab]..uchar emojiFlag=false else tab[#tab+1] = uchar end elseif bracketFlag and uchar=="f" then emojiFlag=true tab[#tab] = tab[#tab]..uchar else if emojiFlag then tab[#tab] = tab[#tab]..uchar else tab[#tab+1] = uchar end end end --dump(tab,"-----tab ") return tab end
Mou快捷键:
View 显示预览窗口 Toggle live preview: Shift + Cmd + I 显示字数 Toggle Words Counter: Shift + Cmd + W 将当前窗口设置为透明窗口 Toggle Transparent: Shift + Cmd + T 固定当前窗口 Toggle Floating: Shift + Cmd + F 编辑窗口和预览窗口相等 Left/Right = 1/1: Cmd + 0 编辑窗口和预览窗口的显示比例为 3:1 Left/Right = 3/1: Cmd + + 编辑窗口和预览窗口的显示比例为 1:3 Left/Right = 1/3: Cmd + - 文字方向 Toggle Writing orientation: Cmd + L 全屏显示开关 Toggle fullscreen: Control + Cmd + F Actions Copy HTML: Option + Cmd + C 重点显示选中文本 Strong: Select text, Cmd + B 将选中文本斜体显示 Emphasize:Select text, Cmd + I Inline Code: Select text, Cmd + K 加删除线 Strikethrough: Select text, Cmd + U 插入超链接 Link: Select text, Control + Shift + L 插入图像 Image: Select text, Control + Shift + I 选中当前单词 Select Word: Control + Option + W 选中当前行 Select Line: Shift + Cmd + L 选中所有 Select All: Cmd + A 取消选中所有 Deselect All: Cmd + D 将选中文本 转化为大写字母 Convert to Uppercase: Select text, Control + U 将选中文本 转化为小写字母 Convert to Lowercase: Select text, Control + Shift + U 将选中文本所有单词的首字母转为 大专栏 一些琐碎的记录:cocos2d-x,git,Mou,lua,正则大写Convert to Titlecase: Select text, Control + Option + U 将选中文本插入编号 Convert to List: Select lines, Control + L 将选中文本转换成引用块 Convert to Blockquote: Select lines, Control + Q 将光标所在行转化为1级标题 Convert to H1: Cmd + 1 将光标所在行转化为2级标题 Convert to H2: Cmd + 2 将光标所在行转化为3级标题 Convert to H3: Cmd + 3 将当前行转化为4级标题 Convert to H4: Cmd + 4 将当前行转化为5级标题 Convert to H5: Cmd + 5 将当前行转化为6级标题 Convert to H6: Cmd + 6 Convert Spaces to Tabs: Control + [ Convert Tabs to Spaces: Control + ] 插入当前日期 Insert Current Date: Control + Shift + 1 插入当前时间 Insert Current Time: Control + Shift + 2 插入<符号 Insert entity <: Control + Shift + , 插入>符号 Insert entity >: Control + Shift + . 插入$符号 Insert entity &: Control + Shift + 7 Insert entity Space: Control + Shift + Space Insert Scriptogr.am Header: Control + Shift + G 左缩进 Shift Line Left: Select lines, Cmd + [ 右缩进 Shift Line Right: Select lines, Cmd + ] 插入下一行 New Line: Cmd + Return 添加注释 Comment: Cmd + / 插入换行符 Hard Linebreak: Control + Return Edit 自动完成单词 Auto complete current word: Escape 查找 voiceFind: Cmd + F 取消查找框 Close find bar: Esc Post Post on Scriptogr.am: Control + Shift + S 提交到 Tunblr Post on Tumblr: Control + Shift + T Export 导出为HTML格式文件 Export HTML: Option + Cmd + E 导出为PDF格式文件 Export PDF: Option + Cmd + P
只需往主干合并某一些特性时,注意这些特性的提交不要和不需要提交的放入同一个commit,执行
git cherry-pick <commit id>
gitlab新建项目会自动保护master分支,需管理员账户在后台设置master的保护状态为 unprotected
git log 的格式定制,方便脚本处理:git log --pretty=oneline git log --pretty=format:"%cn %cr %h %s"|grep your_name
配置.gitignore的相关目录无效,原因可能是之前已经成功提交了该目录,之后再把该目录配置在.gitignore里是无效的,需执行:
git rm -rf folder
一些情况下某些commit被删除,比如
git reset --hard <commit id>
之后,这个commit id之后的那个commit在git log中消失,这时需要查看reference log
git reflog
就可以找到删除的commit
分支或者提交被删除后,因为一些原因 .git/logs/ 丢失,那么git reflog将会失效 ,这时寻找悬空的对象,需执行:git fsck --lost-found 获取commit hash git show commit hash
git命令的自动补全:
https://raw.github.com/git/git/master/contrib/completion/git-completion.bash配置 ~/.bash_profile:
if [ -f ~/.git-completion.bash ]; then . ~/.git-completion.bash fi
新版cocos2d-x如果设置了多层节点,每层都有较复杂的opengl操作, 移动 缩放 逐像素渲染(片段着色器) 等操作 , 有可能会花屏 错乱 , 旧版cocos2d-x不存在该问题 , 原因是新版cocos2d-x的工程默认兼容3D同时做得不完善, 关闭一些设置后即可解决:
Director::getInstance()->setDepthTest(false);
解决了闪屏问题但是层与层之间的关系在安卓手机上有错乱.所以使用下面的设置:
Director::getInstance()->setProjection(Director::Projection::_3D);
改为:
Director::getInstance()->setProjection(Director::Projection::_2D);
一些琐碎的记录:cocos2d-x,git,Mou,lua,正则
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转载自www.cnblogs.com/wangziqiang123/p/11710835.html
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