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1. libjpeg-turbo
前面已经编译过1.5.9
1版本的libjpeg-turbo,现在版本升级到2.0.0
,基于CMake
编译。
依然还是一样,按照官网介绍,libjpeg-turbo
比libjpeg
快2-6
倍,得益于它高度优化的哈夫曼算法。在许多情况下,libjpeg-turbo
的性能可与专有的高速JPEG编解码器相媲美.
On such systems, libjpeg-turbo is generally
2-6x
as fast as libjpeg, all else being equal. On other types of systems, libjpeg-turbo can still outperform libjpeg by a significant amount, by virtue of its highly-optimized Huffman coding routines. In many cases, the performance of libjpeg-turbo rivals that of proprietary high-speed JPEG codecs
2. 编译过程
2.1 编译环境
在Windows 10的虚拟机VM上的Ubuntu中编译
2.2 编译要求
我们将参照源码中的BUILDING.md
编译,github地址BUILDING.md
- NDK
- Linux 64 位 (x86) / android-ndk-r15c
- CMake
- cmake-3.12.1-Linux-x86_64
- NASM 或者 YASM
-
如果需要编译
x86
或者x86-64
的库,需要安装 NASM 2.10及以上或者 YASM 2.10及以上版本。
2.3 配置环境变量
把Cmake配置进系统环境变量,当然这不是必须的。
2.4 编译
2.4.1 下载源码
下载并解压源码https://github.com/libjpeg-turbo/libjpeg-turbo
2.4.2 编译脚本
# lib-name
MY_LIBS_NAME=libjpeg-turbo
MY_SOURCE_DIR=$(pwd)/libjpeg-turbo-master
#编译的过程中产生的中间件的存放目录,为了区分编译目录,源码目录,install目录
MY_BUILD_DIR=binary
export PATH=/home/as/Android/cmake-3.12.1-Linux-x86_64/bin:$PATH
NDK_PATH=/home/as/Android/android-ndk-r15c
BUILD_PLATFORM=linux-x86_64
TOOLCHAIN_VERSION=4.9
ANDROID_VERSION=24
ANDROID_ARMV5_CFLAGS="-march=armv5te"
ANDROID_ARMV7_CFLAGS="-march=armv7-a -mfloat-abi=softfp -mfpu=neon" # -mfpu=vfpv3-d16 -fexceptions -frtti
ANDROID_ARMV8_CFLAGS="-march=armv8-a" # -mfloat-abi=softfp -mfpu=neon -fexceptions -frtti
ANDROID_X86_CFLAGS="-march=i386 -mtune=intel -mssse3 -mfpmath=sse -m32"
ANDROID_X86_64_CFLAGS="-march=x86-64 -msse4.2 -mpopcnt -m64 -mtune=intel"
# params($1:arch,$2:arch_abi,$3:host,$4:compiler,$5:cflags,$6:processor)
build_bin() {
echo "-------------------star build $2-------------------------"
ARCH=$1 # arm arm64 x86 x86_64
ANDROID_ARCH_ABI=$2 # armeabi armeabi-v7a x86 mips
# 最终编译的安装目录
PREFIX=$(pwd)/dist/${MY_LIBS_NAME}/${ANDROID_ARCH_ABI}/
HOST=$3
COMPILER=$4
PROCESSOR=$6
SYSROOT=${NDK_PATH}/platforms/android-${ANDROID_VERSION}/arch-${ARCH}
CFALGS="$5"
TOOLCHAIN=${NDK_PATH}/toolchains/${HOST}-${TOOLCHAIN_VERSION}/prebuilt/${BUILD_PLATFORM}
# build 中间件
BUILD_DIR=./${MY_BUILD_DIR}/${ANDROID_ARCH_ABI}
export CFLAGS="$5 -O3 -D__ANDROID_API__=${ANDROID_VERSION} --sysroot=${SYSROOT} \
-isystem ${NDK_PATH}/sysroot/usr/include \
-isystem ${NDK_PATH}/sysroot/usr/include/${HOST} "
export LDFLAGS=-pie
echo "path==>$PATH"
echo "build_dir==>$BUILD_DIR"
echo "ARCH==>$ARCH"
echo "ANDROID_ARCH_ABI==>$ANDROID_ARCH_ABI"
echo "HOST==>$HOST"
echo "CFALGS==>$CFALGS"
echo "COMPILER==>$COMPILER-gcc"
echo "PROCESSOR==>$PROCESSOR"
mkdir -p ${BUILD_DIR} #创建当前arch_abi的编译目录,比如:binary/armeabi-v7a
cd ${BUILD_DIR} #此处 进了当前arch_abi的2级编译目录
cat >toolchain.cmake << EOF
set(CMAKE_SYSTEM_NAME Linux)
set(CMAKE_SYSTEM_PROCESSOR $6)
set(CMAKE_C_COMPILER ${TOOLCHAIN}/bin/${COMPILER}-gcc)
set(CMAKE_FIND_ROOT_PATH ${TOOLCHAIN}/${COMPILER})
EOF # 此处不顶格写脚本会报一个错误
cmake -G"Unix Makefiles" \
-DCMAKE_TOOLCHAIN_FILE=toolchain.cmake \
-DCMAKE_POSITION_INDEPENDENT_CODE=1 \
-DCMAKE_INSTALL_PREFIX=${PREFIX} \
-DWITH_JPEG8=1 \
${MY_SOURCE_DIR}
make clean
make
make install
#从当前arch_abi编译目录跳出,对应上面的cd ${BUILD_DIR},以便function多次执行
cd ../../
echo "-------------------$2 build end-------------------------"
}
# build armeabi
build_bin arm armeabi arm-linux-androideabi arm-linux-androideabi "$ANDROID_ARMV5_CFLAGS" arm
#build armeabi-v7a
build_bin arm armeabi-v7a arm-linux-androideabi arm-linux-androideabi "$ANDROID_ARMV7_CFLAGS" arm
#build arm64-v8a
build_bin arm64 arm64-v8a aarch64-linux-android aarch64-linux-android "$ANDROID_ARMV8_CFLAGS" aarch64
#build x86
build_bin x86 x86 x86 i686-linux-android "$ANDROID_X86_CFLAGS" i386
#build x86_64
build_bin x86_64 x86_64 x86_64 x86_64-linux-android "$ANDROID_X86_64_CFLAGS" x86_64
2.4.3 执行编译脚本
sudo sh build.sh
2.4.4 编译可能遇到的问题
-
1.
Syntax error: end of file unexpected (expecting "}")
- 编译脚本中 cat << EOF >文件名 内容 EOF,最好顶格写,否则可能出现上述错误
-
2.未识别的
cflags
参数 - 一些cflags参数可能导致编译识别,修改编译出错的参数即可