文件加载三种方式:xml (Resources.load)、txt (StreamReader)、json (ReadAllText)读取文件
创建空项目,挂载textJson
textJson.cs
using UnityEngine;
using System.Collections;
using LitJson;
public class textJson : MonoBehaviour {
// Use this for initialization
void Start () {
// ParseJson();
// ParseArray ();
// ParseClass ();
// ParseJsonFile ();
}
// Update is called once per frame
void Update () {
}
void ParseJson(){
JsonData date = new JsonData ();
date["name"]="zhangsan";
date ["age"] = 18;
date ["sex"] = "man";
date ["sister"] = new JsonData ();//相当于二维数组
date["sister"]["name"]="haha";<