CVPR2023 | 三维视觉方向论文合集(附代码)

本合集包含三维重建、点云、场景重建/视图合成/新视角合成等细分任务。


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1、三维视觉

[1] Learning a 3D Morphable Face Reflectance Model from Low-cost Data

[Code]ReflectanceMM

[2] Tri-Perspective View for Vision-Based 3D Semantic Occupancy Prediction

[Code]GitHub - wzzheng/TPVFormer: An academic alternative to Tesla's occupancy network for autonomous driving.

[3] LinK: Linear Kernel for LiDAR-based 3D Perception

[Code]https://github.com/MCG-NJU/LinK

2、点云

[1] Unsupervised Deep Probabilistic Approach for Partial Point Cloud Registration

[Code]https://github.com/gfmei/UDPReg

 

[2] Deep Graph-based Spatial Consistency for Robust Non-rigid Point Cloud Registration

[Code]https://github.com/qinzheng93/GraphSCNet

[3] Controllable Mesh Generation Through Sparse Latent Point Diffusion Models

[Code]SLIDE: Controllable Mesh Generation Through Sparse Latent Point Diffusion Models

[4] Parameter is Not All You Need: Starting from Non-Parametric Networks for 3D Point Cloud Analysis

[Code]https://github.com/ZrrSkywalker/Point-NN

[5] Rotation-Invariant Transformer for Point Cloud Matching

[Code]GitHub - haoyu94/RoITr: Rotation-Invariant Transformer for Point Cloud Matching

 

[6] GraVoS: Voxel Selection for 3D Point-Cloud Detection

[Code]None

[7] DSVT: Dynamic Sparse Voxel Transformer with Rotated Sets

[Code]https://github.com/Haiyang-W/DSVT

[8] PointCert: Point Cloud Classification with Deterministic Certified Robustness Guarantees

[Code]None

[9] ACL-SPC: Adaptive Closed-Loop system for Self-Supervised Point Cloud Completion

[Code]https://github.com/Sangminhong/ACL-SPC_PyTorch

 

[10] DeepMapping2: Self-Supervised Large-Scale LiDAR Map Optimization

[Code]https://ai4ce.github.io/DeepMapping2/

[11] Frequency-Modulated Point Cloud Rendering with Easy Editing

[Code]GitHub - yizhangphd/FreqPCR: [CVPR 2023 Highlight] Frequency-Modulated Point Cloud Rendering with Easy Editing.

[12] Self-Supervised Image-to-Point Distillation via Semantically Tolerant Contrastive Loss

[Code]None

[13] ProxyFormer: Proxy Alignment Assisted Point Cloud Completion with Missing Part Sensitive Transformer

[Code]GitHub - I2-Multimedia-Lab/ProxyFormer: ProxyFormer (CVPR 2023)

 

[14] Point Cloud Forecasting as a Proxy for 4D Occupancy Forecasting

[Code]https://github.com/tarashakhurana/4d-occ-forecasting

[15] CLIP2: Contrastive Language-Image-Point Pretraining from Real-World Point Cloud Data

[Code]None

[16] Recognizing Rigid Patterns of Unlabeled Point Clouds by Complete and Continuous Isometry Invariants with no False Negatives and no False Positives

[Code]None

[17] NeuralPCI: Spatio-temporal Neural Field for 3D Point Cloud Multi-frame Non-linear Interpolation

[Code]https://github.com/ispc-lab/NeuralPCI

[18] Unsupervised Inference of Signed Distance Functions from Single Sparse Point Clouds without Learning Priors

[Code]GitHub - chenchao15/NeuralTPS

[19] Robust Multiview Point Cloud Registration with Reliable Pose Graph Initialization and History Reweighting

[Code]GitHub - WHU-USI3DV/SGHR: [CVPR 2023] Robust Multiview Point Cloud Registration with Reliable Pose Graph Initialization and History Reweighting

[20] Learning Human-to-Robot Handovers from Point Clouds

[Code]Learning Human-to-Robot Handovers from Point Clouds

[21] Rethinking the Approximation Error in 3D Surface Fitting for Point Cloud Normal Estimation

[Code]GitHub - hikvision-research/3DVision

[22] PartManip: Learning Cross-Category Generalizable Part Manipulation Policy from Point Cloud Observations

[Code]PartManip

[23] NerVE: Neural Volumetric Edges for Parametric Curve Extraction from Point Cloud

[Code]https://dongdu3.github.io/projects/2023/NerVE/

[24] Self-positioning Point-based Transformer for Point Cloud Understanding

[Code]https://github.com/mlvlab/SPoTr

[25] Binarizing Sparse Convolutional Networks for Efficient Point Cloud Analysis

[Code]None

[26] MEnsA: Mix-up Ensemble Average for Unsupervised Multi Target Domain Adaptation on 3D Point Clouds

[Code]GitHub - sinAshish/MEnsA_mtda

3、三维重建

[1] PanoHead: Geometry-Aware 3D Full-Head Synthesis in 360°

[Code]PanoHead: Geometry-Aware 3D Full-Head Synthesis in 360°

[2] Transforming Radiance Field with Lipschitz Network for Photorealistic 3D Scene Stylization

[Code]None

[3] TAPS3D: Text-Guided 3D Textured Shape Generation from Pseudo Supervision

[Code]GitHub - plusmultiply/TAPS3D: Official code repository for the paper: "TAPS3D: Text-Guided 3D Textured Shape Generation from Pseudo Supervision"

 

[4] MV-JAR: Masked Voxel Jigsaw and Reconstruction for LiDAR-Based Self-Supervised Pre-Training

[Code]https://github.com/SmartBot-PJLab/MV-JAR

[5] PartNeRF: Generating Part-Aware Editable 3D Shapes without 3D Supervision

[Code]PartNeRF: Generating Part-Aware Editable 3D Shapes without 3D Supervision | Konstantinos Tertikas

[6] SDFusion: Multimodal 3D Shape Completion, Reconstruction, and Generation

[Code]https://yccyenchicheng.github.io/SDFusion/

[7] Masked Wavelet Representation for Compact Neural Radiance Fields

[Code]https://github.com/daniel03c1/masked_wavelet_nerf

 

[8] Decoupling Human and Camera Motion from Videos in the Wild

[Code]https://vye16.github.io/slahmr/

[9] Structural Multiplane Image: Bridging Neural View Synthesis and 3D Reconstruction

[Code]None

[10] NEF: Neural Edge Fields for 3D Parametric Curve Reconstruction from Multi-view Images

[Code]https://yunfan1202.github.io/NEF/

[11] Shape, Pose, and Appearance from a Single Image via Bootstrapped Radiance Field Inversion

[Code]https://github.com/google-research/nerf-from-image

 

[12] MobileBrick: Building LEGO for 3D Reconstruction on Mobile Devices

[Code]http://code.active.vision/MobileBrick/

[13] Unsupervised 3D Shape Reconstruction by Part Retrieval and Assembly

[Code]http

[14] NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction

[Code]NeuDA

[15] HairStep: Transfer Synthetic to Real Using Strand and Depth Maps for Single-View 3D Hair Modeling

[Code]https://paulyzheng.github.io/research/hairstep/

 

[16] MACARONS: Mapping And Coverage Anticipation with RGB Online Self-Supervision

[Code]https://imagine.enpc.fr/~guedona/MACARONS/

[17] Disentangling Orthogonal Planes for Indoor Panoramic Room Layout Estimation with Cross-Scale Distortion Awareness

[Code]GitHub - zhijieshen-bjtu/DOPNet: CVPR'2023:Disentangling Orthogonal Planes for Indoor Panoramic Room Layout Estimation with Cross-Scale Distortion Awareness

[18] Im2Hands: Learning Attentive Implicit Representation of Interacting Two-Hand Shapes

[Code]https://jyunlee.github.io/projects/implicit-two-hands/

[19] ECON: Explicit Clothed humans Obtained from Normals

[Code]ECON: Explicit Clothed humans Optimized via Normal integration

 

[20] Structured 3D Features for Reconstructing Relightable and Animatable Avatars

[Code]https://enriccorona.github.io/s3f/

[21] Structured 3D Features for Reconstructing Controllable Avatars

[Code]None

[22] BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objects

[Code]BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objects

[23] Seeing Through the Glass: Neural 3D Reconstruction of Object Inside a Transparent Container

[Code]GitHub - hirotong/ReNeuS

[24] HexPlane: A Fast Representation for Dynamic Scenes

[Code]HexPlane

[25] PAniC-3D: Stylized Single-view 3D Reconstruction from Portraits of Anime Characters

[Code]GitHub - ShuhongChen/panic3d-anime-reconstruction: CVPR 2023: PAniC-3D Stylized Single-view 3D Reconstruction from Portraits of Anime Characters

[26] 3D Line Mapping Revisited

[Code]GitHub - cvg/limap: A toolbox for mapping and localization with line features.

[27] Multi-View Azimuth Stereo via Tangent Space Consistency

[Code]https://github.com/xucao-42/mvas

4、场景重建/视图合成/新视角合成

[1] SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Field

[Code]https://zju3dv.github.io/sine/

[2] ShadowNeuS: Neural SDF Reconstruction by Shadow Ray Supervision

[Code]GitHub - gerwang/ShadowNeuS: ShadowNeuS: Neural SDF Reconstruction by Shadow Ray Supervision (CVPR 2023)

[3] Balanced Spherical Grid for Egocentric View Synthesis

[Code]EgoNeRF - Changwoon Choi

 

[4] Robust Dynamic Radiance Fields

[Code]RoDynRF: Robust Dynamic Radiance Fields

[5] Semantic Ray: Learning a Generalizable Semantic Field with Cross-Reprojection Attention

[Code]https://liuff19.github.io/S-Ray/

[6] MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architectures

[Code]MobileNeRF

[7] I2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs

[Code]https://jingsenzhu.github.io/i2-sdf/

 

[8] Learning Detailed Radiance Manifolds for High-Fidelity and 3D-Consistent Portrait Synthesis from Monocular Image

[Code]https://yudeng.github.io/GRAMInverter/

[9] Nerflets: Local Radiance Fields for Efficient Structure-Aware 3D Scene Representation from 2D Supervision

[Code]https://jetd1.github.io/nerflets-web/

[10] Local-to-Global Registration for Bundle-Adjusting Neural Radiance Fields

[Code]https://rover-xingyu.github.io/L2G-NeRF/

[11] DP-NeRF: Deblurred Neural Radiance Field with Physical Scene Priors

[Code]https://dogyoonlee.github.io/dpnerf/

 

[12] SPIn-NeRF: Multiview Segmentation and Perceptual Inpainting with Neural Radiance Fields

[Code]SPIn-NeRF

[13] 3D Video Loops from Asynchronous Input

[Code]https://limacv.github.io/VideoLoop3D_web/

[14] NeRFLiX: High-Quality Neural View Synthesis by Learning a Degradation-Driven Inter-viewpoint MiXer

[Code]https://redrock303.github.io/nerflix/

[15] NeRF-Gaze: A Head-Eye Redirection Parametric Model for Gaze Estimation

[Code]None

 

[16] Renderable Neural Radiance Map for Visual Navigation

[Code]https://rllab-snu.github.io/projects/RNR-Map/

[17] Real-Time Neural Light Field on Mobile Devices

[Code]https://snap-research.github.io/MobileR2L/

[18] Latent-NeRF for Shape-Guided Generation of 3D Shapes and Textures

[Code]GitHub - eladrich/latent-nerf: Official Implementation for "Latent-NeRF for Shape-Guided Generation of 3D Shapes and Textures"

[19] NoPe-NeRF: Optimising Neural Radiance Field with No Pose Prior

[Code]Nope-NeRF

 

[20] SPARF: Neural Radiance Fields from Sparse and Noisy Poses

[Code]https://prunetruong.com/sparf.github.io/

 

[21] EventNeRF: Neural Radiance Fields from a Single Colour Event Camera

[Code]EventNeRF: Neural Radiance Fields from a Single Colour Event Camera

 

[22] Grid-guided Neural Radiance Fields for Large Urban Scenes

[Code]https://city-super.github.io/gridnerf/

 

[23] HandNeRF: Neural Radiance Fields for Animatable Interacting Hands

[Code]None

 

[24] ABLE-NeRF: Attention-Based Rendering with Learnable Embeddings for Neural Radiance Field

[Code]None

 

[25] Progressively Optimized Local Radiance Fields for Robust View Synthesis

[Code]Progressively Optimized Local Radiance Fields for Robust View Synthesis

 

[26] GM-NeRF: Learning Generalizable Model-based Neural Radiance Fields from Multi-view Images

[Code]GitHub - JanaldoChen/GM-NeRF

 

[27] MAIR: Multi-view Attention Inverse Rendering with 3D Spatially-Varying Lighting Estimation

[Code]None

 

[28] Interactive Segmentation of Radiance Fields

[Code]https://rahul-goel.github.io/isrf/

 

[29] Ref-NPR: Reference-Based Non-Photorealistic Radiance Fields for Controllable Scene Stylization

[Code]Ref-NPR: Reference-Based Non-Photorealistic Radiance Fields

 

[30] DiffRF: Rendering-Guided 3D Radiance Field Diffusion

[Code]https://sirwyver.github.io/DiffRF/

 

[31] Magic3D: High-Resolution Text-to-3D Content Creation

[Code]Magic3D: High-Resolution Text-to-3D Content Creation

 

[32] JAWS: Just A Wild Shot for Cinematic Transfer in Neural Radiance Fields

[Code]JAWS

 

[33] SUDS: Scalable Urban Dynamic Scenes

[Code]https://haithemturki.com/suds/

 

[34] NeRF-DS: Neural Radiance Fields for Dynamic Specular Objects

[Code]GitHub - JokerYan/NeRF-DS: This is the code for "NeRF-DS: Neural Radiance Fields for Dynamic Specular Objects".

 

[35] FlexNeRF: Photorealistic Free-viewpoint Rendering of Moving Humans from Sparse Views

[Code]FlexNeRF: Photorealistic Free-viewpoint Rendering of Moving Humans from Sparse Views

 

[36] DyLiN: Making Light Field Networks Dynamic

[Code]DyLiN: Making Light Field Networks Dynamic

 

[37] Efficient View Synthesis and 3D-based Multi-Frame Denoising with Multiplane Feature Representations

[Code]None

 

[38] NeRF-Supervised Deep Stereo

[Code]NeRF-Supervised Deep Stereo

 

[39] Consistent View Synthesis with Pose-Guided Diffusion Models

[Code]Consistent View Synthesis with Pose-Guided Diffusion Models

 

[40] Enhanced Stable View Synthesis

[Code]None

 

[41] NeFII: Inverse Rendering for Reflectance Decomposition with Near-Field Indirect Illumination

[Code]None

 

[42] F²-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectories

[Code]F2-NeRF

 

[43] Neural Fields meet Explicit Geometric Representation for Inverse Rendering of Urban Scenes

[Code]https://nv-tlabs.github.io/fegr/

 

[44] GINA-3D: Learning to Generate Implicit Neural Assets in the Wild

[Code]None

 

[45] MonoHuman: Animatable Human Neural Field from Monocular Video

[Code]MonoHuman: Animatable Human Neural Field from Monocular Video

 

[46] One-Shot High-Fidelity Talking-Head Synthesis with Deformable Neural Radiance Field

[Code]https://www.waytron.net/hidenerf/

 

[47] Neural Lens Modeling

[Code]NeuralLens

 

[48] Neural Residual Radiance Fields for Streamably Free-Viewpoint Videos

[Code]None

 

[49] POEM: Reconstructing Hand in a Point Embedded Multi-view Stereo

[Code]GitHub - lixiny/POEM: [CVPR 2023] POEM: Reconstructing Hand in a Point Embedded Multi-view Stereo

 

[50] Lift3D: Synthesize 3D Training Data by Lifting 2D GAN to 3D Generative Radiance Field

[Code]https://len-li.github.io/lift3d-web/

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转载自blog.csdn.net/Mikasa33/article/details/130579060