工厂模式C++实现

//非简单工厂模式

Exe : Factory.o
	g++ -o Exe Factory.o
main.o : Factory.cpp
	g++ -g -c Factory.cpp
clean :
	rm Factory
#include <iostream>
#include <string>
using namespace std;

class Core
{
    
    
public:
    virtual void show() = 0;
};

class Core_A : public Core
{
    
    
public:
    void show();
};
void Core_A::show()
{
    
    
    cout << "one Core_A" << endl;
}

class Core_B : public Core
{
    
    
public:
    void show();
};
void Core_B::show()
{
    
    
    cout << "one Core_B" << endl;
}


class Factory
{
    
    
public:
    virtual Core* preduce() = 0;
    Core_A* p_Core_A = NULL;
    Core_B* p_Core_B = NULL;
};

class Factory_A : public Factory
{
    
    
public:
    Core* preduce();
    ~Factory_A();
};
Factory_A::~Factory_A()
{
    
    
    if(p_Core_A != NULL)
    {
    
    
        delete p_Core_A;
    }
}
Core* Factory_A::preduce()
{
    
    
    if(p_Core_A == NULL)
    {
    
    
        p_Core_A = new Core_A;
    }
    return p_Core_A;
}

class Factory_B : public Factory
{
    
    
public:
    Core* preduce();
    ~Factory_B();
};
Factory_B::~Factory_B()
{
    
    
    if(p_Core_B != NULL)
    {
    
    
        delete p_Core_B;
    }
}

Core* Factory_B::preduce()
{
    
    
    if(p_Core_B == NULL)
    {
    
    
        p_Core_B = new Core_B;
    }
    return p_Core_B;
}

int main(void)
{
    
    
    //生产A类产品
    Factory_A* p_Factory_A = new Factory_A;
    Core* p_Core_A = p_Factory_A->preduce();
    p_Core_A->show();
    //生产B类产品
    Factory_B* p_Factory_B = new Factory_B;
    Core* p_Core_B = p_Factory_B->preduce();
    p_Core_B->show();

   return 0;
}

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转载自blog.csdn.net/weixin_43466192/article/details/121392442
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