Environment configuration based on Pico in Unity development

Pico's environment configuration in Unity development

1. Environmental preparation:

1. Unity version: 2017.4~2019.3.6, 2019.4.1x, 2020.1.8, 2020.1.9, 2020.1.11 and above.

2. JDK : JDK1.8.0 and above

3. Android  SDK API Level 29  and above

2. Pico device configuration:

Make sure that the device can be identified when the USB is connected, and the file can be transferred.

If the device cannot be recognized, turn on the developer mode, find the USB connection option in the connection, and adjust it from "charging only" to "transfer files". (same as android phone)

3. Unity settings:

  1. Switch to Android in Unity BuildSettings (install Android Build Support in advance)
  2. Minimum API Level switched to 26 (Android 8)
  3. Unity Target API Level can be set to Automatic
  4. Color Space is set to Gamma, Blit Type is set to Never
  5. Uncheck Auto Graphics API, set OpenGL ES3/ES2
  6. Remember to set the package name
  7. Default Orientation selects Landscape Left
  8. Check medium under Quality, make sure the V Sync Count item is Don't Sync

 Four , JDK, SDK configuration:

Configure JDK and AndroidSDK in Unity for apk packaging

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Origin blog.csdn.net/weixin_53754310/article/details/123607648
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