ugui-prefab-image 置換ツール

プレハブ上のシン​​プルな画像/テクスチャ置換ツール

using System;
using System.Collections.Generic;
using System.IO;
using UnityEditor;
using UnityEngine;
using UnityEngine.UI;
using Object = UnityEngine.Object;

public class ReplaceSprite : EditorWindow
{
   
    
    

    [MenuItem("Assets/客户端/UI工具/查找引用图片替换")]
    static void SearchRefrencePrefab()
    {
   
    
    
        ReplaceSprite window = (ReplaceSprite)EditorWindow.GetWindow(typeof(ReplaceSprite), false, "Searching", true);
        window.Show();
    }

    private  Object SearchObject;
    private  Sprite TargetObject;
    private  bool IsReplace=false;
    bool showBtn =false;
    private  Vector2 scroPos;
    // private static Object SearchPathPath = null;

    private void OnGUI()
    {
   
    
    
        EditorGUILayout.BeginVertical();
        EditorGUILayout.SelectableLabel("导出节点文本路径:"+m_savepath);
        //this.Repaint();//实时刷新
        EditorGUILayout.EndVertical();
        EditorGUILayout.BeginHorizontal();
        SearchObject = (Sprite)EditorGUILayout.ObjectField(SearchObject, typeof(Object), true, GUILayout.Width(200));
        if (GUILayout.Button("Search", GUILayout.Width

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