[Teacher Mu Feng] Detailed explanation of how to use the 3dMax physical cloth brush plug-in PolyCloth

PolyCloth cloth brush plug-in tutorial

 

The PolyCloth cloth brush plugin is a multi-threaded and C++, physically based cloth brush plugin for 3dsMax.

PolyCloth is a great app for designing realistic fabrics with optimal creases and release brushes. It can automatically edit the clothing of multiple avatars to achieve the best match. The application supports the high-quality SBSAR file format due to its integration with the natural program through which users can edit and modify designs created with the high-quality application.

PolyCloth offers a variety of possibilities to the user, who can work more efficiently and achieve maximum accurate results. It allows users to apply texture-based designs on top of UV maps. Users can also easily use many new modern virtual characters and outfits, as this will make the design more precise and perfect. The app allows users to adjust the avatar shape, as users can use the default avatar, but they can change its width and length according to their needs. Also, it has many improvements in the UV editor, users can edit UV based textures

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転載: blog.csdn.net/mufenglaoshi/article/details/130004869