Code joystick
enum Direction { CENTER = 0 , UP, DOWN, LEFT, RIGHT }; Direction JudgeUpDownLeftRight (CPoint pt, CPoint centre, int nCenterR) { // 不 包含 边界 计算 int absToY = abs (pt.x - center.x); int absToX = abs (pt.y - center.y); if ((absToX <nCenterR) && (absToY < nCenterR)) { return CENTER; } if (pt.x> = center.x && pt.y < center.y) { if (absToX < absToY) { return RIGHT; } else { return UP; } } else if (pt.x <center.x && pt.y < center.y) { if (absToX < absToY) { return LEFT; } else { return UP; } } else if (pt.x <center.x && pt.y> = center.y) { if (absToX < absToY) { returnLA GAUCHE; } else { return DOWN; } } else / * if (pt.x> = center.x && pt.y> = center.y) * / { if (absToX < absToY) { return RIGHT; } else { return DOWN; } } }