libevent library based on event-driven (event-driven), high performance; lightweight, focused on the network, using Reactor design model.
libevent network programming process:
server side: all clients via a global data buffer management, read message data management with global message.
struct bufferevent* buffers[MAX_CONNECTION]; int cur_con = 0; int msgs_len = 2;
message_t* msgs;
msgs = (message_t*)malloc(sizeof(message_t)*MAX_MESSAGE_TOTAL)
main functions:
struct sockaddr_in srv; memset(&srv,0,sizeof(srv)); srv.sin_family = AF_INET; srv.sin_port = htons(10001); srv.sin_addr.s_addr = htonl(INADDR_ANY); struct event_base* base; struct evconnlistener* evlistener; base = event_base_new();
//evconnlistener_new_bind作用:socket,bind,listen并accept
evlistener = evconnlistener_new_bind(base,evlistener_cb,args,LEV_OPT_CLOSE_ON_FREE | LEV_OPT_REUSEABLE,16,(struct sockaddr *) & SRV, sizeof (SRV)); evconnlistener_set_error_cb (evlistener, evlistener_error_cb); // set evlistener error callback event_base_dispatch ( Base ); // enter event loop
evlistener_error_cb Callback: When evlistener error occurs, the callback is invoked
void evlistener_error_cb(struct evconnlistener* listener,void *arg){ print_err("listen errir ,exit"); event_base_loopbreak(base); }
evlistener_cb Callback: When evlistener have entered the connection, this callback is invoked. Create a buffer bufferevent_socket_new end dialogue with the customer, the later communication, use of this buffer read and write data.
void evlistener_cb ( struct evconnlistener * evlistener, evutil_socket_t connect_fd, struct sockaddr * cli, int cli_len, void * Arg) { struct bufferevent * Buffer; Buffer = bufferevent_socket_new ( Base , connect_fd, BEV_OPT_CLOSE_ON_FREE | BEV_OPT_DEFER_CALLBACKS); // create a buffer, and customers side communication
bufferevent_enable (buffer, EV_READ | EV_WRITE); // open the write buffer bufferevent_setcb (buffer, read_cb, NULL, event_cb, arg); // set the buffer callback }
read_cb Callback: When data buffer, call this callback. bufferevent_read function reads the buffer. bufferevent_write function writes data to the buffer
void read_cb(struct bufferevent* buffer,void* arg){ message_t* msgs = arg; int i = 0; while(bufferevent_read(buffer,(msgs + msgs_len),sizeof(message_t)) != 0){ if(msgs_len == MAX_MESSAGE_TOTAL - 1){ memcpy(msgs + 2,msgs+(MAX_MESSAGE_TOTAL/2 + 2),sizeof(message_t)*(MAX_MESSAGE_TOTAL/2 - 2)); msgs_len = (MAX_MESSAGE_TOTAL / 2 - . 1 ); } msgs_len ++ ; the printf ( " Current Message CONT =% D \ n- " , msgs_len); for (I = 0 ; I <cur_con; I ++ ) { deliver_msg (buffers [I], (Msgs + msgs_len - . 1 ));
// call bufferevent_write in this function () function } } }
event_cb When the buffer event occurs (error: eof, error), call this callback. Free up resources, and disconnect the client
void event_cb(struct bufferevent* buffer,short event,void* arg){ int i = 0; int n = 0; if(event && BEV_EVENT_EOF){ printf("connection %d closed\n",bufferevent_getfd(buffer)); }else if(event && BEV_EVENT_ERROR){ print_err("got error on thin connection"); } if(Event && (BEV_EVENT_EOF | BEV_EVENT_ERROR)) { for (I = 0 ; I <cur_con; I ++ ) { IF (buffers [I] == Buffer) { for (n-= I; n-<cur_con - . 1 ; n-++ ) { buffers [ n-] = buffers [n-+ . 1 ]; } BREAK ; } } cur_con - ; bufferevent_setcb (buffer, NULL, NULL, NULL, NULL); // Turn off all events on the buffer bufferevent_free (buffer); // free buffer , disconnect from the client. } }
client side:
main function: to create a base, to create a buffer, and connected to the server, read books on the buffer ancestral event, receiving a user input, the input buffer is written, create a separate thread to run the event-dispatching function.
struct sockaddr_in srv; memset(&srv,0,sizeof(srv)); srv.sin_port = htons(10001); srv.sin_family = AF_INET; inet_pton(AF_INET,argv[1],&srv.sin_addr); struct event_base* base; base = event_base_new(); struct bufferevent* buffer; buffer = bufferevent_socket_new(base,-1,BEV_OPT_CLOSE_ON_FREE | BEV_OPT_DEFER_CALLBACKS); bufferevent_setcb(buffer,read_cb,NULL,NULL,NULL); bufferevent_enable(buffer, EV_READ | EV_WRITE); if(pthread_create(&thread_id,NULL,(void*)ev_dispatch,NULL) != 0){ print_err("create thread failed"); } //处理客户输入 printf("\033[1;34mplease bind your chat name :\033[0m\n"); scanf("%s",name); memcpy(msg.name,name,sizeof(name)); printf("\033[1;34minput your message (next) :\033[0m\n"); while(1){ //printf("please input your text\n"); scanf("%s",text); memcpy(msg.msg,text,sizeof(text)); bufferevent_write(buffer,&msg,sizeof(msg)); //将客户消息写入buffer }
ev_dispatch functions: to enter the event loop (receiving a message from the server)
void ev_dispatch(){ event_base_dispatch(base); }
read_cb function: When data enters the buffer, the data read cycle. And output to the client terminal.
int read_n = 0;
int cont_ = 1280;
message_t msg_r ;
void read_cb(struct bufferevent* buffer,void* arg){ //printf("flag \n"); while(1){ //printf("read_n = %d , cont_ = %d \n",read_n,cont_); read_n = bufferevent_read(buffer,((char*)&msg_r) + (1280 - cont_),cont_ ); if(read_n == 0){ break; } //printf("read_n = %d\n",read_n); cont_ = cont_ - read_n; //printf("cont_ = %d\n",cont_); if(cont_ == 0){ printf("\033[31m%s say : ",msg_r.name); printf("%s \033[0m\n",msg_r.msg); cont_ = 1280; read_n = 0; } //printf("read_n = %d ",read_n); } }