View mode switching operation + + + rendering mode switch-level switching
of these commands is simple, but extremely popular, it is necessary for beginners to master, let them melt into the bloodstream
1. view of the operation
~
The key position as shown in FIG.
2. Mode switching
Mode , Blender is a very important concept, in different modes, you can perform operations on the currently selected object is different.
The upper left corner of the window will show you the real-time mode is currently in
3. Stage unit
In edit mode , the through 1/2/3
switching shortcut key 顶点/边/面
hierarchy used to edit different hierarchical object
4. Coloring mode switching
Coloring is a way to help us model the effect observed. Generally we will be in default entity coloring , the model is the default is gray, it does not show any textures. Colored frame , the status display wireframe model will facilitate our observation information back surface model, material preview colored with a material object displayed in a simple form in the material. Rendering coloring will be called Blender Cycles of EEVEE or renderer to render. This model rendering the best, but also the slowest.
There is also a fast switching entity / frame colored shortcutShift + Z
Further, Alt + Z
we can quickly entity / coloring perspective between switching
Note that
frames the coloring and perspective coloring similar to their other function is that when we performed when the selection operation, other operations can only select the currently visible portion, the frame coloring and perspective coloring allows us to choose the currently obscured section