Selector (selector)
basic introduction
- Java's NIO, IO mode with non-blocking. One thread can handle multiple client connections, will be used to Selector (selector)
- Selector is able to detect whether there are multiple channels registered events (Note: Multiple Channel as an event can be registered with a Selector), if an event occurs, the event will then get the appropriate treatment for each event. You can use only a single thread to manage a plurality of channels, i.e. managing multiple connections and requests.
- Only when connecting / write channel real events, will read and write, greatly reducing system overhead, and do not have to create a thread for each connection, you do not have to maintain multiple threads
- Avoiding the overhead of context switching between multiple threads of lead
Selector schematic description and characteristics
- Netty IO thread NioEventLoop polymerized Selector (selection unit, also called a multiplexer) can handle hundreds of concurrent client connections.
- When data from one thread to read and write the client Socket channel, if no data is available, the thread can perform other tasks.
- The threads are usually non-blocking IO idle time for performing IO operations on other channels, so a separate thread to manage a plurality of input and output channels.
- Since the read and write operations are non-blocking, which can fully enhance the efficiency of IO threads, to avoid the frequent I / O thread is suspended due to obstruction.
- An I / O threads may concurrently process N client connections and read and write operations, which fundamentally solve the conventional synchronous blocking I / O is connected to a threading model a performance architecture, elastically stretchable and reliability have been extremely big improvement.
Selector class correlation method
- Common method
public abstract class Selector implements Closeable { public static Selector open();//得到一个选择器对象 //监控所有注册的通道,当其中有 IO 操作可以进行时,将对应的 SelectionKey 加入到内部集合中并返回,参数用来设置超时时间 public int select(long timeout); public Set<SelectionKey> selectedKeys();//从内部集合中得到所有的 SelectionKey }
- Supplement
- selector.select () // blocked
- selector.select (1000); // 1000 milliseconds obstruction, returned after 1000 milliseconds
- selector.wakeup (); // wake
- selectorselector.selectNow (); // do not block, return immediately
NIO non-blocking network programming principles
step
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establish connection
- When the client connection will be obtained by ServerSocketChannel SocketChannel
- Number Selector listens select method returns an event occurs in channel
- SocketChannel registered to the Selector, register (Selectorsel, intops), can be registered on a plurality of selector SocketChannel
- After registering a return SelectionKey, and the association will Selector (collection)
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Reading and writing events
- Further each SelectionKey (an event occurs)
- Obtaining by reverse SocketChannel SelectionKey, the method Channel ()
- Channel can be obtained, to complete the business process
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Program: https: //blog.csdn.net/weixin_43934607/article/details/104417876
SelectionKey
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Sign up networks and channels
- int OP_ACCEPT: new network connection can accept, is 16
- int OP_CONNECT: Representative connection has been established, the value 8
- int OP_READ: for read operations, the value of 1
- int OP_WRITE: Representative write operation, a value of 4
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Related Methods
public abstract class SelectionKey { public abstract Selector selector();//得到与之关联的 Selector 对象 public abstract SelectableChannel channel();//得到与之关联的通道 public final Object attachment();//得到与之关联的共享数据 public abstract SelectionKey interestOps(int ops);//设置或改变监听事件 public final boolean isAcceptable();//是否可以 accept public final boolean isReadable();//是否可以读 public final boolean isWritable();//是否可以写 }
ServerSocketChannel
on the server side Socket listen for new client connections
- Related Methods
public abstract class ServerSocketChannel extends AbstractSelectableChannel implements NetworkChannel{ public static ServerSocketChannel open()//得到一个 ServerSocketChannel 通道 public final ServerSocketChannel bind(SocketAddress local)//设置服务器端端口号 public final SelectableChannel configureBlocking(boolean block)//设置阻塞或非阻塞模式,取值 false 表示采用非阻塞模式 public SocketChannel accept()//接受一个连接,返回代表这个连接的通道对象 public final SelectionKey register(Selector sel, int ops)//注册一个选择器并设置监听事件 }
SocketChannel
network IO channel, responsible read and write operations (data written to the buffer channel or the channel in the read data buffer)
- Related Methods
public abstract class SocketChannel extends AbstractSelectableChannel implements ByteChannel, ScatteringByteChannel, GatheringByteChannel, NetworkChannel{ public static SocketChannel open();//得到一个 SocketChannel 通道 public final SelectableChannel configureBlocking(boolean block);//设置阻塞或非阻塞模式,取值 false 表示采用非阻塞模式 public boolean connect(SocketAddress remote);//连接服务器 public boolean finishConnect();//如果上面的方法连接失败,接下来就要通过该方法完成连接操作 public int write(ByteBuffer src);//往通道里写数据 public int read(ByteBuffer dst);//从通道里读数据 public final SelectionKey register(Selector sel, int ops, Object att);//注册一个选择器并设置监听事件,最后一个参数可以设置共享数据 public final void close();//关闭通道 }
NIO group chat system
- GroupChatClient
public class GroupChatClient { //定义相关的属性 private final String HOST = "127.0.0.1"; // 服务器的ip private final int PORT = 6667; //服务器端口 private Selector selector; private SocketChannel socketChannel; private String username; //构造器, 完成初始化工作 public GroupChatClient() throws IOException { selector = Selector.open(); //连接服务器 socketChannel = socketChannel.open(new InetSocketAddress("127.0.0.1", PORT)); //设置非阻塞 socketChannel.configureBlocking(false); //将channel 注册到selector socketChannel.register(selector, SelectionKey.OP_READ); //得到username username = socketChannel.getLocalAddress().toString().substring(1); System.out.println(username + " is ok..."); } //向服务器发送消息 public void sendInfo(String info) { info = username + " 说:" + info; try { socketChannel.write(ByteBuffer.wrap(info.getBytes())); }catch (IOException e) { e.printStackTrace(); } } //读取从服务器端回复的消息 public void readInfo() { try { int readChannels = selector.select(); if(readChannels > 0) {//有可以用的通道 Iterator<SelectionKey> iterator = selector.selectedKeys().iterator(); while (iterator.hasNext()) { SelectionKey key = iterator.next(); if(key.isReadable()) { //得到相关的通道 SocketChannel sc = (SocketChannel) key.channel(); //得到一个Buffer ByteBuffer buffer = ByteBuffer.allocate(1024); //读取 sc.read(buffer); //把读到的缓冲区的数据转成字符串 String msg = new String(buffer.array()); System.out.println(msg.trim()); } } iterator.remove(); //删除当前的selectionKey, 防止重复操作 } else { //System.out.println("没有可以用的通道..."); } }catch (Exception e) { e.printStackTrace(); } } public static void main(String[] args) throws Exception { //启动我们客户端 GroupChatClient chatClient = new GroupChatClient(); //启动一个线程, 每个3秒,读取从服务器发送数据 new Thread() { public void run() { while (true) { chatClient.readInfo(); try { Thread.currentThread().sleep(3000); }catch (InterruptedException e) { e.printStackTrace(); } } } }.start(); //发送数据给服务器端 Scanner scanner = new Scanner(System.in); while (scanner.hasNextLine()) { String s = scanner.nextLine(); chatClient.sendInfo(s); } } }
- GroupChatClient
public class GroupChatServer { //定义属性 private Selector selector; private ServerSocketChannel listenChannel; private static final int PORT = 6667; //构造器 //初始化工作 public GroupChatServer() { try { //得到选择器 selector = Selector.open(); //ServerSocketChannel listenChannel = ServerSocketChannel.open(); //绑定端口 listenChannel.socket().bind(new InetSocketAddress(PORT)); //设置非阻塞模式 listenChannel.configureBlocking(false); //将该listenChannel 注册到selector listenChannel.register(selector, SelectionKey.OP_ACCEPT); }catch (IOException e) { e.printStackTrace(); } } //监听 public void listen() { System.out.println("监听线程: " + Thread.currentThread().getName()); try { //循环处理 while (true) { int count = selector.select(); if(count > 0) {//有事件处理 //遍历得到selectionKey 集合 Iterator<SelectionKey> iterator = selector.selectedKeys().iterator(); while (iterator.hasNext()) { //取出selectionkey SelectionKey key = iterator.next(); //监听到accept if(key.isAcceptable()) { SocketChannel sc = listenChannel.accept(); sc.configureBlocking(false); //将该 sc 注册到seletor sc.register(selector, SelectionKey.OP_READ); //提示 System.out.println(sc.getRemoteAddress() + " 上线 "); }else if(key.isReadable()) { //通道发送read事件,即通道是可读的状态 //处理读 (专门写方法..) readData(key); } //当前的key 删除,防止重复处理 iterator.remove(); } } else { System.out.println("等待...."); } } }catch (Exception e) { e.printStackTrace(); }finally { //发生异常处理.... } } //读取客户端消息 private void readData(SelectionKey key) { //取到关联的channle SocketChannel channel = null; try { //得到channel channel = (SocketChannel) key.channel(); //创建buffer ByteBuffer buffer = ByteBuffer.allocate(1024); int count = channel.read(buffer); //根据count的值做处理 if(count > 0) { //把缓存区的数据转成字符串 String msg = new String(buffer.array()); //输出该消息 System.out.println("form 客户端: " + msg); //向其它的客户端转发消息(去掉自己), 专门写一个方法来处理 sendInfoToOtherClients(msg, channel); } }catch (IOException e) { try { System.out.println(channel.getRemoteAddress() + " 离线了.."); //取消注册 key.cancel(); //关闭通道 channel.close(); }catch (IOException e2) { e2.printStackTrace();; } } } //转发消息给其它客户(通道) private void sendInfoToOtherClients(String msg, SocketChannel self ) throws IOException{ System.out.println("服务器转发消息中..."); System.out.println("服务器转发数据给客户端线程: " + Thread.currentThread().getName()); //遍历 所有注册到selector 上的 SocketChannel,并排除 self for(SelectionKey key: selector.keys()) { //通过 key 取出对应的 SocketChannel Channel targetChannel = key.channel(); //排除自己 if(targetChannel instanceof SocketChannel && targetChannel != self) { //转型 SocketChannel dest = (SocketChannel)targetChannel; //将msg 存储到buffer ByteBuffer buffer = ByteBuffer.wrap(msg.getBytes()); //将buffer 的数据写入 通道 dest.write(buffer); } } } public static void main(String[] args) { //创建服务器对象 GroupChatServer groupChatServer = new GroupChatServer(); groupChatServer.listen(); } }