Knowledge used:
IO stream
Socket
to build a good client, the data to be transmitted into a character stream loaded into the buffer
Client.java
package com.ifueen.classtest.socket;
import java.io.IOException;
import java.io.OutputStream;
import java.io.OutputStreamWriter;
import java.io.PrintWriter;
import java.net.Socket;
public class Client {
private Socket sk;
public static void main(String[] args) {
Client client = new Client();
client.connect();
}
/**
* 创建客户端并连接到服务器
*/
public void connect() {
try {
sk = new Socket("localhost",8088);
System.out.println("创建客户端成功");
//拿到自身的输出流
OutputStream outputStream = sk.getOutputStream();
//将字节流转换为字符流
OutputStreamWriter writer = new OutputStreamWriter(outputStream, "utf-8");
//创建缓冲区
PrintWriter pw = new PrintWriter(writer,true);
pw.println("会沉寂吗");
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
Then setting up the server: Server.java
package com.ifueen.classtest.socket;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.net.ServerSocket;
import java.net.Socket;
public class Server {
private ServerSocket ss;
public static void main(String[] args) {
// TODO Auto-generated method stub
Server server = new Server();
server.connect();
server.strat();
}
/**
* 服务端开启
*/
public void connect(){
try {
//创建服务端的端口
ss = new ServerSocket(8088);
System.out.println("服务端初始化成功");
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
/**
* 启动监听
*/
public void strat() {
try {
//拿到客户端
Socket accept = ss.accept();
//获取客户端的ip地址
String address = accept.getInetAddress().getHostAddress();
System.out.println("客户端ip为:"+address);
//拿到客户端传递的字节流
InputStream is = accept.getInputStream();
//将字节流转换为字符流
InputStreamReader ins = new InputStreamReader(is,"utf-8");
//创建输入的缓冲区
BufferedReader rd = new BufferedReader(ins);
//读取一行
String message = rd.readLine();
System.out.println(address+":"+message);
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
First start the server, and then start the client, connected after the client can send data to the server