Typeof may be used to determine the data in javascript type, but typeof Analyzing only distinguish basic types, number, string, boolean, undefinded and five types of object ;
<script type="text/javascript">
//基本数据类型:number、string、boolean、null、undefined
//复杂数据类型(引用数据类型):object(Array、Data、RegExp、function)
alert(typeof 1); //number;
alert(typeof true); //boolean;
alert(typeof undefined); //undefined;
alert(typeof "hello world") //string;
alert(typeof {}); //object;
alert(typeof null); //object, null是一个空对象;
alert(typeof function(){}); //function;
</script>
As described above: for the null (empty object), an array {} (object) is determined using typeof data types, are returned unified "object" string ;
To accurately determine the type of the object may be used in js Object.prototype.toString method (determination target objects belonging to that type of built-in);
eg:
var arr=[];
console.log(Object.prototype.toString.call(arr)); //结果是 "[object Array]"
In ES3, the in is invoked, performs the following method Object.prototype.toString Procedure:
1. Obtain this object [[Class]] value of the property;
2. calculate "[object" + "of a step of acquiring the attribute value "+"] "new string after three strings together;
3. step 2 returns the calculated new character string;
The process simply is:
1. The name of the class (object type) acquisition targets.
2. Then [Object, obtaining object type name] is a combination of string
returns the string "[the Array Object]" 3. .
[[Class]] is an internal attribute, all objects (native object and host object) owns the property in the specification, [[Class]] is so defined:
internal properties, [[Class]] a string value indicates the type of the object .
Because everything is an object in JavaScript, not any exception () method was as follows for all types of applications values Object.prototype.toString.call:
<script type="text/javascript">
console.log(Object.prototype.toString.call(123)) //"[object Number]"
console.log(Object.prototype.toString.call('123')) //"[object String]"
console.log(Object.prototype.toString.call(undefined)) //"[object Undefined]"
console.log(Object.prototype.toString.call(true)) //"[object Boolean]"
console.log(Object.prototype.toString.call(null)) //"[object Null]"
console.log(Object.prototype.toString.call({})) //"[object Object]"
console.log(Object.prototype.toString.call([])) //"[object Array]"
console.log(Object.prototype.toString.call(function(){})) //"[object Function]"
</script>
As can be seen: Object.prototype.toString.call () can be accurately determined object type;
Determine whether the function
function isFunction(it) {
return Object.prototype.toString.call(it) === '[object Function]';
}
There are compatibility issues, comprehensive wording is:
function isArray(arr){ //自己封装的一个函数isArray(),用于判断函数传入的参数是否是数组;
if(typeof Array.isArray === "undefined"){ //Array.isArray()是ES5中新增的方法,先判断下其是否是undefined,如果是未定义的话执行该段函数,定义一个Array.isArray()方法;
Array.isArray = function(brr){ //如果未定义,则定义函数并传入参数;
return Object.prototype.toString.call(brr)=="[object Array]" //通过js中的Object.prototype.toString方法,返回一个判断,假设参数对象值属于数组内置类型,判断时,如果返回true则是数组,否则不是;
}
}
return Array.isArray(arr); //返回该方法,调用isArray()相当于调用Array.isArray();
}
As the array is determined, similar to the other is determined;