OpenGL ES for Android

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After six months of preparation OpenGL ES for Android series finally meet you, here set a small goal - to attract 1000 fans, if achieved it. Write articles about OpenGL ES start there was some hesitation, because some of the concepts of OpenGL ES is very obscure, and many need to understand the relevant knowledge of computer graphics algorithms to learn, you may not find the doorway for a long time to learn, know these not why they are common.
This series of articles will not be in-depth study of computer graphics algorithms related knowledge, but from the engineering point of view, to solve practical problems encountered in the project. This series of articles is achieved in the Android environment, if there is a need OpenGL ES for IOS everyone can inside a comment or a public number message, end of the article have my micro-channel and the public, then I will arrange OpenGL according to everyone's needs ES for IOS, whether Android or IOS, concepts related to OpenGL ES is the same, API are also similar.
The following is a directory OpenGL ES for Android series, this directory is not fixed, we want to know the technical points have or want to implement functions can reply in the comments and I'll update the article priority attention.

Shader Language

  1. variable
  2. Structures, arrays
  3. Basic Statements
  4. function
  5. attribute
  6. uniform
  7. collapse
  8. Accuracy is defined
  9. Pretreatment
  10. Built-in variables, constants
  11. Built-in functions

The concept and the API

  1. MVP Matrix
  2. Texture mapping -glTexParameteri Description
  3. illumination
  4. The normal matrix
  5. TBN matrix

Real

  1. Drawing point
  2. Drawing the line
  3. Draw face
  4. Draw a triangle
  5. Draw the cube
  6. Read and draw obj model
  7. Draw texture (picture)
  8. Preview camera
  9. Play Video
  10. Video cropping
  11. Rotating zoom model by moving gesture
  12. Skybox
  13. Draw Earth
  14. Screenshots
  15. Record video
  16. Live
  17. Animation effects
  18. Multitexture
  19. Ambient light effect
  20. Diffuse reflection effect
  21. Mirror reflection effect
  22. Source - directional light
  23. Light source - a point light source
  24. Spotlight effect
  25. Expansion texture, corrosion
  26. Fuzzy -Blur
  27. Fog effect
  28. Cast shadows
  29. Panoramic video - Glasses effect
  30. Video panorama - panoramic effect
  31. Panoramic video - fish-eye effect
  32. Panoramic video - high altitude effects
  33. Face Recognition
  34. Face transplant
  35. Glasses
  36. Filter

Hyperlinked article said that it has completed consolidation, and the rest will be released as soon as possible. These articles will be released simultaneously in my public number.
Due to the layout could not be any code on the article, please pay attention to my public number or add my micro-channel capture all of the source code, if the article is helpful to you, please select a praise, your support is my greatest power.
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Origin blog.csdn.net/mengks1987/article/details/104030703