Processes and threads (threads are lightweight processes) (in)

Create a thread

A thread is created by extending the Thread class. Extended Thread class calls the Start () execution method to start the child thread.  

using System;
using System.Threading;

namespace MulityThreadNote
{
    class Program
    {
        static void Main(string[] args)
        {
            Thread t1 = new Thread(new ThreadStart(PrintNumbers));//无参数的委托
            t1.Start();
            
            Thread t2 = new Thread(new ParameterizedThreadStart(PrintNumbers));//有参数的委托
            t2.Start(10);
            Console.ReadLine();
        } 

        Static  
        {void PrintNumbers () 
        { 
            Console.WriteLine ( " Starting ... " );
             for ( int I = 0 ; I < 10 ; I ++ ) 
            { 
                Console.WriteLine (I); 
            } 
        } 

        // NOTE: To use ParameterizedThreadStart, defined the argument must be Object
         // If you are using a delegate with no parameters, can not be used with parameters Start method running threads, otherwise the system will throw an exception. But using parameters delegate may be used Thread.Start () to run a thread, the parameters passed time is null. 
        static  void PrintNumbers ( Object COUNT) 
            Console.WriteLine ( " Starting ...");
            for (int i = 0; i < Convert.ToInt32(count); i++)
            {
                Console.WriteLine(i);
            }
        }
    }
}

 

Notes : We only need to specify the method name in different threads running, and C # compiler will create these objects in the background

 

If for simplicity, it can also be assigned by the constructor Thread anonymous delegate or Lambda expressions

static void Main(string[] args)
 {
       //通过匿名委托创建
       Thread thread1 = new Thread(delegate() { Console.WriteLine("我是通过匿名委托创建的线程"); });
       thread1.Start();
       //通过Lambda表达式创建
       Thread thread2 = new Thread(() => Console.WriteLine("我是通过Lambda表达式创建的委托"));
       thread2.Start();
       Console.ReadKey();
 }

 

运行结果:

管理线程

Thread 类提供了各种管理线程的方法。

下面的实例演示了 sleep() 方法的使用,用于在一个特定的时间暂停线程。

using System;
using System.Threading;

namespace MultithreadingApplication
{
    class ThreadCreationProgram
    {
        public static void CallToChildThread()
        {
            Console.WriteLine("Child thread starts");
            // 线程暂停 5000 毫秒
            int sleepfor = 5000; 
            Console.WriteLine("Child Thread Paused for {0} seconds", 
                              sleepfor / 1000);
            Thread.Sleep(sleepfor);
            Console.WriteLine("Child thread resumes");
        }
        
        static void Main(string[] args)
        {
            ThreadStart childref = new ThreadStart(CallToChildThread);
            Console.WriteLine("In Main: Creating the Child thread");
            Thread childThread = new Thread(childref);
            childThread.Start();
            Console.ReadKey();
        }
    }
}

 

注释:也可使用Thread.Sleep(TimeSpan.FromSeconds(5));暂停线程

销毁线程

Abort() 方法用于销毁线程。

通过抛出 threadabortexception 在运行时中止线程。这个异常不能被捕获,如果有 finally 块,控制会被送至 finally 块。

下面的程序说明了这点:

using System;
using System.Threading;

namespace MultithreadingApplication
{
    class ThreadCreationProgram
    {
        public static void CallToChildThread()
        {
            try
            {
                Console.WriteLine("Child thread starts");
                // 计数到 10
                for (int counter = 0; counter <= 10; counter++)
                {
                    Thread.Sleep(500);
                    Console.WriteLine(counter);
                }
                Console.WriteLine("Child Thread Completed");
            }
            catch (ThreadAbortException e)
            {
                Console.WriteLine("Thread Abort Exception");
            }
            finally
            {
                Console.WriteLine("Couldn't catch the Thread Exception");
            }
        }
        
        static void Main(string[] args)
        {
            ThreadStart childref = new ThreadStart(CallToChildThread);
            Console.WriteLine("In Main: Creating the Child thread");
            Thread childThread = new Thread(childref);
            childThread.Start();
            // 停止主线程一段时间
            Thread.Sleep(2000);
            // 现在中止子线程
            Console.WriteLine("In Main: Aborting the Child thread");
            childThread.Abort();
            Console.ReadKey();
        }
    }
}
View Code

 

当上面的代码被编译和执行时,它会产生下列结果:

1 In Main: Creating the Child thread
2 Child thread starts
3 0
4 1
5 2
6 In Main: Aborting the Child thread
7 Thread Abort Exception
8 Couldn't catch the Thread Exception

线程等待

using System;
using System.Threading;

namespace MulityThreadNote
{
    class Program
    {
        static void Main(string[] args)
        {
            Console.WriteLine("Starting...");
            Thread t = new Thread(PrintNumbersWithDelay);
            t.Start();
            t.Join();   //使用Join等待t完成
            PrintNumbers();
            Console.WriteLine("THread Complete");
            Console.ReadLine();
        }

        static void PrintNumbers()
        {
            Console.WriteLine("Starting...");
            for (int i = 0; i < 10; i++)
            {
                
                Console.WriteLine(i);
            }
        }

        static void PrintNumbersWithDelay()
        {
            Console.WriteLine("Starting...");
            for (int i = 0; i < 10; i++)
            {
                Thread.Sleep(TimeSpan.FromSeconds(2));
                Console.WriteLine(i);
            }
        }
    }
}

 

注释:使用t.Join();   等待t完成

检测线程状态

using System;
using System.Threading;

namespace MulityThreadNote
{
    class Program
    {
        static void Main(string[] args)
        {
            Console.WriteLine("Start Program...");
            Thread t1 = new Thread(PrintNumbersWithStatus);
            Thread t2 = new Thread(DoNothing);
            Console.WriteLine(t1.ThreadState.ToString());//获取实例线程状态
            t2.Start();
            t1.Start();
            for (int i = 0; i < 30; i++)
            {
                Console.WriteLine(t1.ThreadState.ToString());
            }
            Thread.Sleep(TimeSpan.FromSeconds(6));
            t1.Abort();
            Console.WriteLine("thread t1 has been aborted");
            Console.WriteLine(t1.ThreadState.ToString());
            Console.WriteLine(t2.ThreadState.ToString());
            Console.ReadLine();
        }

        private static void PrintNumbersWithStatus()
        {
            Console.WriteLine("Starting...");
            Console.WriteLine(Thread.CurrentThread.ThreadState.ToString());//获取当前线程状态
            for (int i = 0; i < 10; i++)
            {
                Thread.Sleep(TimeSpan.FromSeconds(2));
                Console.WriteLine(i);
            }
        }

        private static void DoNothing()
        {
            Thread.Sleep(TimeSpan.FromSeconds(2));
        }
    }
}
View Code

 

注释:使用Thread.ThreadState获取线程的运行状态。ThreadState是一个C#枚举。谨记:不要在程序中使用线程终止,否则可能会出现意想不到的结果

前台线程和后台线程

前台线程:只有所有的前台线程都结束,应用程序才能结束。默认情况下创建的线程都是前台线程

后台线程:只要所有的前台线程结束,后台线程自动结束。通过Thread.IsBackground设置后台线程。必须在调用Start方法之前设置线程的类型,否则一旦线程运行,将无法改变其类型。

通过BeginXXX方法运行的线程都是后台线程。

using System;
using System.Diagnostics;
using System.Threading;

namespace MulityThreadNote
{
    class Program
    {
        static void Main(string[] args)
        {                   
            //演示前台、后台线程
            BackGroundTest background = new BackGroundTest(10);
            //创建前台线程
            Thread fThread = new Thread(new ThreadStart(background.RunLoop));
            //给线程命名
            fThread.Name = "前台线程";
            
            BackGroundTest background1 = new BackGroundTest(20);
            //创建后台线程
            Thread bThread = new Thread(new ThreadStart(background1.RunLoop));
            bThread.Name = "后台线程";
            //设置为后台线程
            bThread.IsBackground = true;

            //启动线程
            fThread.Start();
            bThread.Start();
        }
    }

    class BackGroundTest
    {
        private int Count;
        public BackGroundTest(int count)
        {
            this.Count = count;
        }
        public void RunLoop()
        {
            //获取当前线程的名称
            string threadName = Thread.CurrentThread.Name;
            for (int i = 0; i < Count; i++)
            {
                Console.WriteLine("{0}计数:{1}",threadName,i.ToString());
                //线程休眠500毫秒
                Thread.Sleep(1000);
            }
            Console.WriteLine("{0}完成计数",threadName);
            
        }
    }
}
View Code

 

运行结果:前台线程执行完,后台线程未执行完,程序自动结束。

把bThread.IsBackground = true注释掉,运行结果:主线程执行完毕后(Main函数),程序并未结束,而是要等所有的前台线程结束以后才会结束。

后台线程一般用于处理不重要的事情,应用程序结束时,后台线程是否执行完成对整个应用程序没有影响。如果要执行的事情很重要,需要将线程设置为前台线程。

向线程传递参数

using System;
using System.Diagnostics;
using System.Threading;

namespace MulityThreadNote
{
    class Program
    {
        static void Main(string[] args)
        {
            ThreadSample sample = new ThreadSample(5);

            Thread t1 = new Thread(sample.CountNumbers);
            t1.Name = "ThreadOne";
            t1.Start();
            t1.Join();
            Console.WriteLine("--------------------------");

            Thread t2 = new Thread(Count);
            t2.Name = "ThreadTwo";
            t2.Start(3);
            t2.Join();
            Console.WriteLine("--------------------------");

            //使用lambda表达式引用另一个C#对方的方式被称为闭包。当在lambda表达式中使用任何局部变量时,C#会生成一个类,并将该变量作为该类的一个属性,但是我们无须定义该类,C#编译器会自动帮我们实现
            Thread t3 = new Thread(()=> CountNumbers(5));
            t3.Name = "ThreadThree";
            t3.Start();
            t3.Join();
            Console.WriteLine("--------------------------");

            int i = 10;
            Thread t4 = new Thread(() => PrintNumber(i));
            
            i = 20;
            Thread t5 = new Thread(() => PrintNumber(i));
            t4.Start();
            t5.Start();
            //t4, t5都会输出20, 因为t4,t5没有Start之前i已经变成20了
            Console.ReadKey();
        }

        static void Count(object iterations)
        {
            CountNumbers((int)iterations);
        }

        static void CountNumbers(int iterations)
        {
            for (int i = 1; i <= iterations; i++)
            {
                Thread.Sleep(TimeSpan.FromSeconds(0.5));
                Console.WriteLine($"{Thread.CurrentThread.Name} prints {i}");
            }
        }

        static void PrintNumber(int number)
        {
            Console.WriteLine(number);
        }
    }

    class ThreadSample
    {
        private readonly int _iteration;

        public ThreadSample(int iteration)
        {
            _iteration = iteration;
        }

        public void CountNumbers()
        {
            for (int i = 1; i <= _iteration; i++)
            {
                Thread.Sleep(TimeSpan.FromSeconds(0.5));
                Console.WriteLine($"{Thread.CurrentThread.Name} prints {i}");
            }
        }
    }
}
View Code

 

注释也可以使用ThreadStart传递参数

使用C# lock关键字

sing System;
using System.Diagnostics;
using System.Threading;

namespace MulityThreadNote
{
    class Program
    {
        static void Main(string[] args)
        {
            Console.WriteLine("Incorrect Counter");
            Counter c1 = new Counter();
            var t1 = new Thread(() => TestCounter(c1));
            var t2 = new Thread(() => TestCounter(c1));
            var t3 = new Thread(() => TestCounter(c1));
            t1.Start();
            t2.Start();
            t3.Start();
            t1.Join();
            t2.Join();
            t3.Join();
            Console.WriteLine($"Total Count: {c1.Count}");
            Console.WriteLine("------------------------");

            Console.WriteLine("Correct counter");
            CounterWithLock c2 = new CounterWithLock();
            t1 = new Thread(() => TestCounter(c2));
            t2 = new Thread(() => TestCounter(c2));
            t3 = new Thread(() => TestCounter(c2));
            t1.Start();
            t2.Start();
            t3.Start();
            t1.Join();
            t2.Join();
            t3.Join();
            Console.WriteLine($"Total count:{c2.Count}");
            Console.ReadLine();
        }

        static void TestCounter(CounterBase c)
        {
            for (int i = 0; i < 100000; i++)
            {
                c.Increment();
                c.Decrement();
            }
        }

        class Counter : CounterBase
        {
            public int Count { get; private set; }
            public override void Decrement()
            {
                Count--;
            }

            public override void Increment()
            {
                Count++;
            }
        }

        class CounterWithLock : CounterBase
        {
            private readonly object _asyncRoot = new object();
            public int Count { get; private set; }
            public override void Decrement()
            {
                lock (_asyncRoot)
                {
                    Count--;
                }
            }

            public override void Increment()
            {
                lock (_asyncRoot)
                {
                    Count++;
                }
            }
        }

        abstract class CounterBase
        {
            public abstract void Increment();

            public abstract void Decrement();
        }
    }

    class ThreadSample
    {
        private readonly int _iteration;

        public ThreadSample(int iteration)
        {
            _iteration = iteration;
        }

        public void CountNumbers()
        {
            for (int i = 1; i <= _iteration; i++)
            {
                Thread.Sleep(TimeSpan.FromSeconds(0.5));
                Console.WriteLine($"{Thread.CurrentThread.Name} prints {i}");
            }
        }
    }
}
View Code

 

注释不加锁,得出的结果不确定,竞争条件下很容易出错。加锁得出的结果是正确的,但是性能受到了影响

使用Monitor类锁定资源

using System;
using System.Diagnostics;
using System.Threading;

namespace MulityThreadNote
{
    class Program
    {
        static void Main(string[] args)
        {
            object lock1 = new object();
            object lock2 = new object();
            new Thread(() => LockTooMuch(lock1, lock2)).Start();
            lock (lock2)
            {
                Thread.Sleep(1000);
                Console.WriteLine("Monitor.TryEnter allows not to get stuck, returning false after a specified timeout is elapsed");
                //直接使用Monitor.TryEnter, 如果在第二个参数之前还未获取到lock保护的资源会返回false
                if (Monitor.TryEnter(lock1, TimeSpan.FromSeconds(5)))
                {
                    Console.WriteLine("Acquired a protected resource successfully");
                }
                else
                {
                    Console.WriteLine("Timeout acquiring a resource");
                }
            }
            new Thread(() => LockTooMuch(lock1, lock2)).Start();
            Console.WriteLine("-----------------------------");
            /* 下面代码会造成死锁, 所以注释掉
            lock (lock2)
            {
                Console.WriteLine("This will be a deadlock!");
                Thread.Sleep(1000);
                lock (lock1)
                {
                    Console.WriteLine("Acquired a protected resource successfully");
                }
            }
            */
        }

        static void LockTooMuch(object lock1, object lock2)
        {
            lock (lock1)
            {
                Thread.Sleep(1000);
                lock (lock2);
            }
        }
    }
}
View Code

 

 

注释:Monitor.TryEnter在指定的时间内尝试获取指定对象上的排他锁

处理异常

using System;
using System.Diagnostics;
using System.Threading;

namespace MulityThreadNote
{
    class Program
    {
        static void Main(string[] args)
        {
            Thread t = new Thread(FaultyThread);
            t.Start();
            t.Join();
            try
            {
                t = new Thread(BadFaultyThread);
                t.Start();
            }
            catch (Exception ex)
            {
                Console.WriteLine("We won't get here");
            }
        }
        static void BadFaultyThread()
        {
            Console.WriteLine("Starting a faulty thread.....");
            Thread.Sleep(TimeSpan.FromSeconds(2));
            //这个异常主线程无法捕捉到,因为是在子线程抛出的异常。需要在子线程中加入try...catch捕获异常
            throw new Exception("Boom!");
        }
        static void FaultyThread()
        {
            try
            {
                Console.WriteLine("Starting a faulty thread...");
                Thread.Sleep(TimeSpan.FromSeconds(1));
                throw new Exception("Boom");
            }
            catch (Exception ex)
            {
                Console.WriteLine($"Exception handled: {ex.Message}");
            }
        }
    }
}
View Code

 

 

 

 

 

 

 

 

Guess you like

Origin www.cnblogs.com/zhaoyl9/p/12191973.html