Steam game "Nine Parchments (nine parchment)" modifier to make - [first use CE to write, after you have time to switch to C #] (2020 winter vacation small target 02)

Date: 2020.01.09

Blog period: 122

Thursday

  Blog Preface: Before playing Steam games, I found the game and found that single people through great difficulty, they want to be helpful modifier, results in the online search for a long time, did not provide a link I just did Requirements Download modifiers, which ... alas it own series now, before I have learned CE, but also learned about the foundation of assembly language, but did not get to the bottom Bale, this time I must learn a school winter vacation . Because we just past this semester a .NET developer, I was thinking how much review it, and began to prepare. Just re-take "Zombies Year in English" brushed up CE approach, I feel a bit rusty, eh hey!

  "Nine Chapters on parchment" This game can be modified inferior to "Zombies", but it also facilitated our programmers, after all, the more demand, the more is the encoding time ah!

  Currently mining can modify items: Players blood value + skills + flash recovery of value (base address as follows :)

    1, blood player value (4 bytes)

    Address location: base address 00000168 + 370 + C8 + 110 + 0 + 4BC

    2, skills, values ​​(single floating point -Float)

    //-----------------------------------------------------------------------------------------------------------

    Ball lightning is located Address: base address 00000168 + 370 + C8 + 70 + 0 + 2E0

    Death projectile chain address where: base address 00000168 + 370 + C8 + 70 + 38 + 2E0

    Flame barrage address where: base address 00000168 + 370 + C8 + 70 + B8 + 2E0

    Address where borneol Flying: base address 00000168 + 370 + C8 + 70 + D8 + 2E0

    Where a large fireball address: base address 00000168 + 370 + C8 + 70 + E8 + 2E0

    Large treatment where the ball Address: base address 00000168 + 370 + C8 + 70 + F0 + 2E0

    Ice barrage address where: base address 00000168 + 370 + C8 + 70 + 100 + 2E0

    //-----------------------------------------------------------------------------------------------------------

    Lightning Wave address where: base address 00000168 + 370 + C8 + 70 + 90 + 290

    Life ring magic small address where: base address 00000168 + 370 + C8 + 70 + 160 + 290

    //-----------------------------------------------------------------------------------------------------------

    Where frost Cloud address: base address 00000168 + 370 + C8 + 70 + 98 + 67C

    //-----------------------------------------------------------------------------------------------------------

    Lightning elastic string address where: base address 00000168 + 370 + C8 + 70 + 80 + 2DC

    Stone burning address where: base address 00000168 + 370 + C8 + 70 + 98 + 2DC

    Array address where the fireball spell: base address 00000168 + 370 + C8 + 70 + A8 + 2DC

    Ice elastic string address where: base address 00000168 + 370 + C8 + 70 + 110 + 2DC

    Address where large life magic ring: base address 00000168 + 370 + C8 + 70 + 120 + 2DC

    //-----------------------------------------------------------------------------------------------------------

    Address where death magic ball: base address 00000168 + 370 + C8 + 70 + 58 + 6F0

    Small ball of fire where the address: base address 00000168 + 370 + C8 + 70 + 70 + 6F0

    //-----------------------------------------------------------------------------------------------------------

    3, recovery of the flash (4 bytes)

    Address location: base address 00000168 + 370 + E8 + 0 + 80 + 3F4

  Modifier bloggers are making full speed in ... please be patient ... bloggers will continue to update ....

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Origin www.cnblogs.com/onepersonwholive/p/12174160.html