1, was added in the solution in the header file: #progma comment (lib, "PatchGame.lib"); _ declspec (dllimport) BYTE * GetModAddressPointer (int a, char * b);
2, compiled about the project
3, function calls can be made in the project .cpp file
1, was added in the solution in the header file: #progma comment (lib, "PatchGame.lib"); _ declspec (dllimport) BYTE * GetModAddressPointer (int a, char * b);
2, compiled about the project
3, function calls can be made in the project .cpp file