function Component(props, context, updater) { this.props = props; this.context = context; // If a component has string refs, we will assign a different object later. this.refs = emptyObject; // We initialize the default updater but the real one gets injected by the // renderer. this.updater = updater || ReactNoopUpdateQueue; }
Component.prototype.isReactComponent = {}; /** * Sets a subset of the state. Always use this to mutate * state. You should treat `this.state` as immutable. * * There is no guarantee that `this.state` will be immediately updated, so * accessing `this.state` after calling this method may return the old value. * * There is no guarantee that calls to `setState` will run synchronously, * as they may eventually be batched together. You can provide an optional * callback that will be executed when the call to setState is actually * completed. * * When a function is provided to setState, it will be called at some point in * the future (not synchronously). It will be called with the up to date * component arguments (state, props, context). These values can be different * from this.* because your function may be called after receiveProps but before * shouldComponentUpdate, and this new state, props, and context will not yet be * assigned to this. * * @param {object|function} partialState Next partial state or function to * produce next partial state to be merged with current state. * @param {?function} callback Called after state is updated. * @final * @protected */ Component.prototype.setState = function(partialState, callback) { invariant( typeof partialState === 'object' || typeof partialState === 'function' || partialState == null, 'setState(...): takes an object of state variables to update or a ' + 'function which returns an object of state variables.', ); this.updater.enqueueSetState(this, partialState, callback, 'setState'); }; /** * Forces an update. This should only be invoked when it is known with * certainty that we are **not** in a DOM transaction. * * You may want to call this when you know that some deeper aspect of the * component's state has changed but `setState` was not called. * * This will not invoke `shouldComponentUpdate`, but it will invoke * `componentWillUpdate` and `componentDidUpdate`. * * @param {?function} callback Called after update is complete. * @final * @protected */ Component.prototype.forceUpdate = function(callback) { this.updater.enqueueForceUpdate(this, callback, 'forceUpdate'); };
We see a isReactComponent prototype above Component, he is equal to an empty object. What this thing does not seem particularly useful, on the first skip.
/** * Deprecated APIs. These APIs used to exist on classic React classes but since * we would like to deprecate them, we're not going to move them over to this * modern base class. Instead, we define a getter that warns if it's accessed. */ if (__DEV__) { const deprecatedAPIs = { isMounted: [ 'isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.', ], replaceState: [ 'replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).', ], }; const defineDeprecationWarning = function(methodName, info) { Object.defineProperty(Component.prototype, methodName, { get: function() { lowPriorityWarning( false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1], ); return undefined; }, }); }; for (const fnName in deprecatedAPIs) { if (deprecatedAPIs.hasOwnProperty(fnName)) { defineDeprecationWarning(fnName, deprecatedAPIs[fnName]); } } }
function ComponentDummy() {} ComponentDummy.prototype = Component.prototype; /** * Convenience component with default shallow equality check for sCU. */ function PureComponent(props, context, updater) { this.props = props; this.context = context; // If a component has string refs, we will assign a different object later. this.refs = emptyObject; this.updater = updater || ReactNoopUpdateQueue; } const pureComponentPrototype = (PureComponent.prototype = new ComponentDummy()); pureComponentPrototype.constructor = PureComponent; // Avoid an extra prototype jump for these methods. Object.assign(pureComponentPrototype, Component.prototype); pureComponentPrototype.isPureReactComponent = true;
Then we can consider him PureComponent inheritance and Componnet. Two of them there is no inheritable things, because they received two things are exactly the same, all props, context, updater. Here with ComponentDummy to achieve a simple way similar to inheritance. PureComponent.prototype to a new ComponentDummy. ComponentDummy is an empty class. The Component prototypes assigned to the ComponentDummy prototype. Then turn ComponentDummy prototype assigned to the PureComponent. pureComponentPrototype constructor points to pureComponent. This is actually a succession of process implementation. In fact, that is exactly the same. The only difference is that the above plus a isPureReactComponent. He is identified as an inherited component from this class by such a property, he is a PureReactComponent. Then in the process of a subsequent update. React dom he will take the initiative to judge that he is not a PureComponent. The props then determines whether the update if this component needs to be updated.