This article cocos2d-x version is not a big difference after 3.14,3
Python environment
Because of the need to use several .py
file creation project, we must first set up an environment python2.x
python official website to download, find 2.x version of the installer, here installed 2.7.17, remember that your installation directory
Then open environment variable interface, win10 own search will be able to find out
Found in the system variable Path variable , opened, and the last two lines (dependent on your installation directory)
Next detects whether the configuration: win + R, type cmd, and open a command prompt, where incidentally the recommended global search software Everything + Wox
Enter python, get the following information
The successful installation of python environment
Visual studio
Then we need an IDE, recommended here vs2019 , if vs already installed, please open your vs installer
Check the C ++ game development and installation
cocos2d-x environment
In cocos2d official website to download cocos2d-x source version, note the cocos2d-x
Unzip the downloaded file into the build folder, using the installed vs open cocos2d-win32.sln
Solution Explorer on the left, right-cpp-empty-test project, set to start entry
Click on the local Windows debugger start compiling, compiled in a notebook speed may be slower,
The first secondary compiled some static libraries may fail, we fail to compile a second time, after the completion of the translation, if helloworld window appears, demonstrate that all environmental set up is completed
After testing solutions can clean up to free up some space (less than the future of this project)
New Construction
Path decompressed cocos2d-x-3.17.2\tools\cocos2d-console\bin
lower (inner bin), according to a command prompt to open the right shift +
Press shift + right under the new win10 no command prompt, and we have to go through the registry plus
Create a table or somewhere in your OpenCmdHere.txt
file, enter the following code in it:
Windows Registry Editor Version 5.00
[HKEY_CLASSES_ROOT\Directory\shell\OpenCmdHere]
@="Open cmd here"
"Icon"="cmd.exe"
[HKEY_CLASSES_ROOT\Directory\shell\OpenCmdHere\command]
@="cmd.exe /s /k pushd "%V""
[HKEY_CLASSES_ROOT\Directory\Background\shell\OpenCmdHere]
@="Open cmd here"
"Icon"="cmd.exe"
[HKEY_CLASSES_ROOT\Directory\Background\shell\OpenCmdHere\command]
@="cmd.exe /s /k pushd \"%V\""
[HKEY_CLASSES_ROOT\Drive\shell\OpenCmdHere]
@="Open cmd here"
"Icon"="cmd.exe"
[HKEY_CLASSES_ROOT\Drive\shell\OpenCmdHere\command]
@="cmd.exe /s /k pushd \"%V\""
[HKEY_CLASSES_ROOT\LibraryFolder\background\shell\OpenCmdHere]
@="Open cmd here"
"Icon"="cmd.exe"
[HKEY_CLASSES_ROOT\LibraryFolder\background\shell\OpenCmdHere\command]
@="cmd.exe /s /k pushd \"%V\""
Save and close the suffix name .txt
changed .reg
, double-click operation
Then you go to cocos2d-x-3.17.2\tools\cocos2d-console\bin
directory right, cmd he came
After opening, enter cocos new PROJECT-NAME -p com.coco2dx.org -l cpp -d PROJECT-PATH
this instruction, do not rush to copy and paste , here PROJECT-NAME
refers to the name of your project, for themselves, one PROJECT-PATH
that you want to store the project directory address, cpp means we use C ++ development
For example, my input is:
cocos new Test -p com.coco2dx.org -l cpp -d D:\4prj\cocos2d-x-dev
(First use might ask whether you consent to the collection of information, it does not matter)
After waiting for the completion of input can find a copy of the new project is completed at the target path
END