pygame python is a game library, used to make games
pygame need to install their own
Tutorial : https://blog.csdn.net/zha6476003/article/details/82940350
This tutorial contains three instances hello, collision balls, flappy bird
And introduces the basic usage in the instance of some pygame
The official document: http://www.pygame.org/docs/
This section describes how to create structure and steps are based on pygame window
Import the pygame Import SYS pygame.init () # initialize the pygame size = width, height = 320., 240 # Set Window Size Screen with pygame.display.set_mode = (size) # display window the while True: # dead cycle to ensure the window is always displayed for Event in pygame.event.get (): # traversing all events IF event.type == pygame.quit: # If you click to close the window, then quit sys.exit () pygame.quit () # exit pygame
Structure : Initialization -> Show -> main loop -> Exit
Most of the language to create a window of communication
pygame is driven using the respective message window
Detailed
pygame.init () to initialize the application pygame
with pygame.display.set_mode () to display the window
pygame.event.get () is used to obtain a list of message
Get the type of message event.type
pygame.QUIT representation quit message
sys.exit used to exit the python program