"Butterfly" study notes --- User Experience

First, the user experience is to solve a practical problem user, and secondly is to make the problem easier to solve, and finally to the user left a deep impression, let him have a good experience throughout the process.

User experience design should first be rational (to solve specific problems), followed by the emotional (design aesthetics).

Practical problems to solve customer satisfaction + = good feelings (+ reasonably interesting)

 

User experience design features:

1. rigorous, rational, creative

2. To provide solutions to specific problems (what design goal? Why do people like to solve any kind of problem? How to solve? --- substituting their own scenarios to consider the issue)

3. let the user think (if the user setbacks, could walk away without looking back ... no second chance; if you have to use, so puzzling too bad)

4. amusing

 

Lean the user experience of the Road:

1. love life, careful observation, the courage to change [view "," local police unhappy in life is that you the opportunity to change the world]

2. Know who observe people [we do with "people" as the center of the design, in order to allow "people" get a good experience from our design, we need to understand the "human" thoughts and behavior, such as straw, learn empathy]

3. rational thinking

4. personally use, experience

5. listen to user feedback

6. pay attention to good design, optimized on the basis of

 

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Origin www.cnblogs.com/lianghong/p/11407442.html