golang package based channel resource pool (to encapsulate redis, mq connection pool)

the pool Package 
Import ( 
  "errors" 
  "IO" 
  "Sync" 
  "Time" 
) 
 
var ( 
  ErrInvalidConfig = errors.New ( "invalid the pool config") 
  ErrPoolClosed = errors.New ( "the pool Closed") 
) 
 
type Factory FUNC () (IO .Closer, error) 
 
of the type interface {Pool 
  acquire () (io.Closer, error) // access to resources 
  release (io.Closer) error // release resources 
  Close (io.Closer) error // close the resource 
  Shutdown () error / / pool close 
} 
 
of the type GenericPool struct { 
  sync.Mutex 
  the pool chan io.Closer 
  maxOpen int // The maximum number of pool resources 
  numOpen int // the number of the current resource pool  
  minOpen int // minimum number of resource pool
  closed bool // pool has been closed
  maxLifetime time.Duration
  factory   factory // 创建连接的方法
}
 
func NewGenericPool(minOpen, maxOpen int, maxLifetime time.Duration, factory factory) (*GenericPool, error) {
  if maxOpen <= 0 || minOpen > maxOpen {
    return nil, ErrInvalidConfig
  }
  p := &GenericPool{
    maxOpen:   maxOpen,
    minOpen:   minOpen,
    maxLifetime: maxLifetime,
    factory:   factory,
    pool:    make(chan io.Closer, maxOpen),
  }
 
  for i := 0; i < minOpen; i++ {
    closer, err := factory()
    if err != nil {
      continue
    }
    p.numOpen++
    p.pool <- closer
  }
  return p, nil
}
 
func (p *GenericPool) Acquire() (io.Closer, error) {
  if p.closed {
    return nil, ErrPoolClosed
  }
  for {
    closer, err := p.getOrCreate()
    if err != nil {
      return nil, err
    }
    // todo maxLifttime处理
    return closer, nil
  }
}
 
func (p *GenericPool) getOrCreate() (io.Closer, error) {
  select {
  case closer := <-p.pool:
    return closer, nil
  default:
  }
  p.Lock()
  if p.numOpen >= p.maxOpen {
    closer := <-p.pool
    p.Unlock()
    return closer, nil
  } 
  // 新建连接
  closer, err := p.factory()
  IF ERR! = Nil { 
    p.Unlock () 
    return nil, ERR 
  } 
  p.numOpen ++ 
  p.Unlock () 
  return Closer, nil 
} 
 
// release resources to the single connection pool 
func (p * GenericPool) Release ( closer io.Closer ) {error 
  IF p.closed { 
    return ErrPoolClosed 
  } 
  p.Lock () 
  p.pool <- Closer 
  p.Unlock () 
  return nil 
} 
 
// Close single resource 
func (p * GenericPool) Close ( closer io.Closer) error { 
  p.Lock () 
  closer.Close () 
  p.numOpen-- 
  p.Unlock () 
  return nil 
} 
 
// close the connection pool, releases all resources 
func (p * GenericPool) Shutdown ( ) error { 
  IF p.closed { 
    return ErrPoolClosed
  }
  p.Lock()
  close(p.pool)
  for closer := range p.pool {
    closer.Close()
    p.numOpen--
  }
  p.closed = true
  p.Unlock()
  return nil
}

  Turn: https://www.jb51.net/article/134302.htm

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Origin www.cnblogs.com/zipon/p/11315255.html