A, assets directory: create your own, read as a binary stream by AssetManager.
Two, res: resource file
All resource files are generated in R.java can be accessed through the resource id.
android: anyDensity = "false": forbid follow-density load resources from different folders.
layout-480x320 screen adaptation layout file
Three, values directory
values-w820dp, values-v11, the former tablet w represents, on behalf of the screen width 820DP; v11 and so represents API (11), i.e. after android 3.0 will be used!
- demens.xml: Custom sizes resources
- string.xml: define string resources
- styles.xml: Custom Style Resources
- colors.xml: Custom Color Resources
- arrays.xml: the definition of an array of resources
- attrs.xml: used when more custom controls, custom controls property!
raw directory: used to store a variety of native resources (audio, video, some XML files, etc.), we can obtain a binary stream resources by openRawResource (int id)! In fact Assets and almost, but there's a resource id will generate resources in R file where only
animator: animation XML file that holds the property
anim: store tween the XML file
- animator: animation XML file that holds the property
- anim: storage tween the XML file