--Yield C # 2.0 learning

//Copyright (C) Microsoft Corporation.  All rights reserved.

using System;
using System.Collections.Generic;
using System.Text;

namespace Yield
{
    class Yield
    {
        public static class NumberList
        {
            // Create an array of integers.
            public static int[] ints = { 1, 2, 3, 5, 8, 13, 21, 34, 55, 89, 144, 233, 377 };

            // Define a property that returns only the even numbers.
            public static IEnumerable<int> GetEven()
            {
                // Use yield to return the even numbers in the list.
                foreach (int i in ints)
                    if (i % 2 == 0)
                        yield return i;
            }

            // Define a property that returns only the even numbers.
            public static IEnumerable<int> GetOdd()
            {
                // Use yield to return only the odd numbers.
                foreach (int i in ints)
                    if (i % 2 == 1)
                        yield return i;
            }
        }

        static void Main(string[] args)
        {

            // Display the even numbers.
            Console.WriteLine("Even numbers");
            foreach (int i in NumberList.GetEven())
                Console.WriteLine(i);

            // Display the odd numbers.
            Console.WriteLine("Odd numbers");
            foreach (int i in NumberList.GetOdd())
                Console.WriteLine(i);
        }
    }
}


 

csc Yield.cs
Yield

Reproduced in: https: //www.cnblogs.com/llbofchina/archive/2006/06/23/434194.html

Guess you like

Origin blog.csdn.net/weixin_34402408/article/details/94206714