A, Time class
Role: to ensure the uniform movement of the object. Time.deltaTime
1 for controlling the moving velocity
2. solve Update () method causes the influence of the frame rate of each frame when the case of moving a different time.
Using Translate () method
using System.Collections; using System.Collections.Generic; using UnityEngine; public class TimeDemo : MonoBehaviour { // Use this for initialization void Start () { } // Update is called once per frame void Update () { this.transform.Translate(Vector3.up * Time.deltaTime); } }
Using Rorate () method
using System.Collections; using System.Collections.Generic; using UnityEngine; public class TimeDemo : MonoBehaviour { // Use this for initialization void Start () { } // Update is called once per frame void Update () { this.transform.Rotate(Vector3.down * Time.deltaTime); } }