Some things always have to look to change that want to move move. . .
How this move?
arduino standard environment? This did not get. . . . .
Then there are two methods:
1. There build_ESPeasy.sh GIT can run it after the source / ESPEasy / tools / lower. . . It will need to compile their own variety of plug-ins, in short, can make do compile
2. Use VS CODE install PlatformIO plug
Some so easy to use
Then change to change ESPEasy / platformio.ini to those inside their own development board need not have to delete it, or else each time a full compilation time is too long
ESPEasy in those tests To enable plug-ins need to be amended
ESPEasy/src/ESPEasy-Globals.h
Follow the instructions to remove the front of the // default only NORMAL, followed by a not as good as those of a fly, use caution
//Select which plugin sets you want to build.
//These are normally automaticly set via the Platformio build environment.
//If you use ArduinoIDE you might need to uncomment some of them, depending on your needs
//If you dont select any, a version with a minimal number of plugins will be biult for 512k versions.
//(512k is NOT finsihed or tested yet as of v2.0.0-dev6)
//build all the normal stable plugins (on by default)
#define PLUGIN_BUILD_NORMAL
//build all plugins that are in test stadium
#define PLUGIN_BUILD_TESTING
//build all plugins that still are being developed and are broken or incomplete
#define PLUGIN_BUILD_DEV
//add this if you want SD support (add 10k flash)
//#define FEATURE_SD