ReflectionProbe failures recorded

ReflectionProbe failures
environment: Unity2018.2.14
performance: UnityGI_IndirectSpecular can not be used in the reflection ball Shader sampled
in Android / PC platform normal, problems in the iOS platform
currently: create MeshRender in a frame, behind only create ReflectionProbe
treatment program : create ReflectionProbe, after creating MeshRender, problem-solving

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Origin blog.csdn.net/lsjsoft/article/details/89004781