First, the pilot project name
Aircraft game
Second, the experimental project functional description
The game is to destroy enemy aircraft clearance to score the game. This game is a game, usually stressful times can be appropriate to play, in which to find a sense of accomplishment and calm your mood in which to get some pleasure.
Third, the project introduces modular structure
The project consists of six modules
First, move the cursor to the (x, y) position
By the function void gotoxy (int x, int y) implemented
Second, to hide the cursor
Implemented by the function void HideCursor ()
Third, the data initialization
By the function void startup () implemented
Fourth, the display screen
By the function void show () to achieve
Fifth, the update has nothing to do with user input
void updateWithoutInput by the function () implementation
Sixth, the update associated with user input
void updateWithInput by the function () implementation
Seven, all modules are linked to constitute a game
Implemented by the main function
Fourth, implement the interface display
V. code hosting links
https://gitee.com/Leehomwang/Grenier-RHW-1
Six experimental summary
Questions: 1, the game is not easy to move up, every movement there is a need to enter the Enter key.
2, this game is too simple, experience the sense of the game is not strong.
Solution: Beginner this thing yet there is no solution.
Summary: Learning is a slowly progressive process, only slowly from the simple to the complex, as a beginner, I can now only be able to understand simple game, but it does not matter, as just learning c language, just as the first learn to read and then write. I believe that before long, I can also write their own game to.