Linear tables list implementation
list.h
#ifndef LIST_H_
#define LIST_H_
#include "Node.h"
class List
{
public:
List();
~List();
void ClearList();
bool ListEmpty();
int ListLength();
bool GetElem(int i, Node *pNode);
int LocateElem(Node *pNode);
bool PriorElem(Node *pCurrentNode, Node *pPreNode);
bool NextElem(Node *pCurrentNode, Node *pNextNode);
void ListTraverse();
bool ListInsert(int i, Node *pNode);
bool ListDelete(int i, Node *pNode);
bool ListInsertHead(Node *pNode);
bool ListInsertTail(Node *pNode);
private:
Node *m_pList;
int m_iLength;
};
#endif // !LIST_H_
list.cpp
#include "List.h"
#include "Node.h"
#include <iostream>
using namespace std;
List::List()
{
m_pList = new Node;
m_pList->data = 0;
m_pList->next = nullptr;
m_iLength = 0;
}
List::~List()
{
ClearList();
delete m_pList;
m_pList = nullptr;
}
void List::ClearList()
{
Node *currentNode = m_pList->next;
while (currentNode != nullptr) {
Node *temp = currentNode->next;
delete currentNode;
currentNode = temp;
}
m_pList->next = nullptr;
m_iLength = 0;
}
bool List::ListEmpty()
{
return m_iLength == 0 ? true : false;
}
int List::ListLength()
{
return m_iLength;
}
bool List::GetElem(int i, Node * pNode)
{
if (i < 0 || i >= m_iLength)
{
return false;
}
Node *currentNode = m_pList;
for (int k = 0; k <= i; k++)
{
currentNode = currentNode->next;
}
pNode->data = currentNode->data;
return true;
}
int List::LocateElem(Node * pNode)
{
Node *currentNode = m_pList;
int count = 0;
while (currentNode->next != NULL)
{
currentNode = currentNode->next;
if (currentNode->data == pNode->data)
{
return count;
}
count++;
}
return -1;
}
bool List::PriorElem(Node * pCurrentNode, Node * pPreNode)
{
Node *currentNode = m_pList;
Node *tempNode = nullptr;
while (currentNode->next != NULL)
{
tempNode = currentNode;
currentNode = currentNode->next;
if (currentNode->data == pCurrentNode->data)
{
if (tempNode==m_pList)
{
return false;//如果前驱是头结点,则返回false
}
pPreNode->data = tempNode->data;
}
}
return false;
}
bool List::NextElem(Node * pCurrentNode, Node * pNextNode)
{
Node *tempNode = m_pList;
while (tempNode->next != NULL)
{
tempNode = tempNode->next; //从第一个结点开始,递增
if (tempNode->data == pCurrentNode->data)
{
if (tempNode->next == NULL) //判断该结点是不是最后一个结点
{
return false;
}
pNextNode->data = tempNode->next->data;
}
}
return false;
}
void List::ListTraverse()
{
Node *currentNode = m_pList;
while (currentNode->next != NULL)
{
currentNode = currentNode->next;
currentNode->printNode();
}
}
bool List::ListInsert(int i, Node * pNode)
{
if (i < 0||i>m_iLength)
{
return false;
}
Node*currentNode = m_pList;
for (int k = 0; k < i; k++)
{
currentNode = currentNode->next;
}
Node *newNode = new Node;
if (!newNode)
{
return false;
}
newNode->data = pNode->data;
newNode->next = currentNode->next;
currentNode->next = newNode;
m_iLength++;
return true;
}
bool List::ListDelete(int i, Node * pNode)
{
if (i < 0||i>=m_iLength)
{
return false;
}
Node *currentNode = m_pList;
Node *currentNodeBefore = nullptr; //存储上一个节点
for (int k = 0; k <= i; k++)
{
currentNodeBefore = currentNode;
currentNode = currentNode->next;
}
currentNodeBefore->next = currentNode->next;
pNode->data = currentNode->data;
delete currentNode;
currentNode = nullptr;
m_iLength--;
return true;
}
bool List::ListInsertHead(Node * pNode)
{
Node *newNode = new Node;
if (!newNode)
{
return false;
}
newNode->data = pNode->data;
newNode->next = m_pList->next;
m_pList->next = newNode;
m_iLength++;
return true;
}
bool List::ListInsertTail(Node * pNode)
{
Node* currentNode = m_pList;
while (currentNode->next != NULL)
{
currentNode = currentNode->next;
}
Node *newNode = new Node;
if (!newNode)
{
return false;
}
currentNode->next = newNode;
newNode->data = pNode->data;
newNode->next = nullptr;
m_iLength++;
return true;
}
Node.h
#ifndef NODE_H_
#define NODE_H_
class Node
{
public:
int data; //数据域
Node *next; //指向下一个结点
void printNode();
};
#endif // !NODE_H_
#pragma once
Node.cpp
#include "Node.h"
#include <iostream>
using namespace std;
void Node::printNode()
{
cout << data << endl;
}
demo.cpp
#include <stdlib.h>
#include <iostream>
#include "List.h"
#include "Node.h"
using namespace std;
/*
线性表 单链表
List(); //创建链表
~List(); //销毁链表
void ClearList(); //清空链表
bool ListEmpty(); //判空
int ListLength(); //返回链表长度
bool GetElem(int i, Node *pNode); //获取指定位置结点
int LocateElem(Node *pNode); //定位结点
bool PriorElem(Node *pCurrentNode, Node *pPreNode); //获取前一个结点
bool NextElem(Node *pCurrentNode, Node *pNextNode); //获取后一个结点
void ListTraverse(); //遍历链表
bool ListInsert(int i, Node *pNode); //插入结点
bool ListDelete(int i, Node *pNode); //删除结点
bool ListInsertHead(Node *pNode); //头结点插入结点
bool ListInsertTail(Node *pNode); //尾结点插入结点
*/
int main() {
Node node1;
node1.data = 3;
Node node2;
node2.data = 4;
Node node3;
node3.data = 5;
Node node4;
node4.data = 6;
Node node5;
node5.data = 7;
List *pList = new List();
//pList->ListInsertHead(&node1);
//pList->ListInsertHead(&node2);
//pList->ListInsertHead(&node3);
//pList->ListInsertHead(&node4);
pList->ListInsertTail(&node1);
pList->ListInsertTail(&node2);
pList->ListInsertTail(&node3);
pList->ListInsertTail(&node4);
pList->ListInsert(1, &node5);
Node temp;
//pList->ListDelete(1, &temp);
//pList->GetElem(0, &temp);
//pList->PriorElem(&node5, &temp);
pList->NextElem(&node5, &temp);
pList->ListTraverse();
cout << "temp data:" << temp.data << endl;
delete pList;
pList = NULL;
system("pause");
return 0;
}