Creating ray Ray ray = new Ray ()
Ray attributes:
origin origin ray emission
The direction of the emitted radiation direction
Ray Collision Detection
Physics-based method using the method of detecting Raycast
bool Raycast(Ray ray, out RaycastHit)
bool Raycast (rays to be transmitted, collision information)
A ray emitted from the main camera to the mouse click position
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition)