A. Crossword
II. First put a number in memory and then guess
Three .
( 1 ) first predetermined number of times can be good guess, guess again give the number range
( 2 ) guess is given by
( 3 ) If the guess is larger than the number of memory, large displays guess, on the contrary, like
( 4 ) If the number of runs out, then you have no chance to display
( 5 ) did not guess a number of interface returns the beginning when you run out of opportunities so far
Five . Https://gitee.com/tangbin0706/mr_tang_bins_treasure/blob/master/guessgame.cpp
Six .
How to control the number of times to guess?
Frequency range is set at the beginning of the show, if not guessed, is a time to add
If (++ times> = GUESS_TIME) , it shows that you have no chance, here times before use + +
I think there can also be used for statement instead while statement
This simple guessing game may seem simple, but the foundation is not solid, I though difficult to understand, his arithmetic, his program structure, this is my learning points.