Guangzhou Huarui Interactive: VR automobile repair teaching and training system based on UE4 engine allows you to learn automobile repair skills immersively

  With the rapid development of science and technology, virtual reality (VR) technology has entered our real life from science fiction. This technology enables users to immerse themselves in a completely computer-generated virtual environment by simulating human senses such as vision, hearing, and touch. Whether in education, industry, commerce or medical fields, VR technology has shown great potential and broad application prospects.

  In the automotive industry, VR technology is also increasingly used, especially in the field of automotive maintenance training. VR company Guangzhou Huarui Interactive used UE engine for rendering development and produced a VR automobile repair teaching and training system . The realistic maintenance environment and precision-modeled target vehicles provide a brand new learning platform for the majority of auto repair students.

  Unreal Engine (UE) has high-quality graphics and realistic rendering capabilities. Through advanced rendering technology and effects, it can present realistic lighting, shadow and material effects. The use of Unreal Engine (UE) achieves true reproduction of the scene, and at the same time Capital and personnel costs are saved, thereby greatly improving efficiency and optimizing costs.

  The VR automobile repair teaching and training system consists of five parts: fault phenomenon certification, fault information reading, fault analysis, fault repair and maintenance result inspection. Through the study of these five modules, students can comprehensively master the fault detection and maintenance skills of electric vehicles, laying a solid foundation for subsequent actual vehicle operations.

  The launch of this UE4 auto repair training system has undoubtedly brought a revolutionary change to the auto repair training industry, allowing students to learn and train in a safer and more efficient environment.

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Origin blog.csdn.net/gzvrnew/article/details/135250214