<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>流星雨</title>
<script>
var context;
var arr = new Array();
var starCount = 800;
var rains = new Array();
var rainCount = 20;
function init() { var stars = document.getElementById("stars"); windowWidth = window.innerWidth; //当前的窗口的高度 stars.width = windowWidth; stars.height = window.innerHeight; context = stars.getContext("2d"); } //创建一个星星对象 var Star = function () { this.x = windowWidth * Math.random();//横坐标 this.y = 5000 * Math.random();//纵坐标 this.text = ".";//文本 this.color = "white";//颜色 this.getColor = function () { var _r = Math.random(); if (_r < 0.5) { this.color = "#333"; } else { this.color = "white"; } } //初始化 this.init = function () { this.getColor(); } //绘制 this.draw = function () { context.fillStyle = this.color; context.fillText(this.text, this.x, this.y); } } //画月亮 function drawMoon() { var moon = new Image(); moon.src = "./images/moon.jpg" context.drawImage(moon, -5, -10); } //页面加载的时候 window.onload = function () { init(); //画星星 for (var i = 0; i < starCount; i++) { var star = new Star(); star.init(); star.draw(); arr.push(star); } //画流星 for (var i = 0; i < rainCount; i++) { var rain = new MeteorRain(); rain.init(); rain.draw(); rains.push(rain); drawMoon(); stars playRains();//Draw shooting stars } //Stars flash
function playStars() { for (var n = 0; n < starCount; n++) { arr[n].getColor(); arr[n].draw(); } setTimeout("playStars()", 100); } /*流星雨开始*/ var MeteorRain = function () { this.x = -1; this.y = -1; this.length = -1;//长度 this.angle = 30; //倾斜角度 this.width = -1;//宽度 this.height = -1;//高度 this.speed = 1;//速度 this.offset_x = -1;//横轴移动偏移量 this.offset_y = -1;//纵轴移动偏移量 this.alpha = 1; //透明度 this.color1 = "";//流星的色彩 this.color2 = ""; //流星的色彩 /****************初始化函数********************/ this.init = function () //初始化 { this.getPos(); this.alpha = 1;//透明度 this.getRandomColor(); //最小长度,最大长度 var x = Math.random() * 80 + 150; this.length = Math.ceil(x); // x = Math.random()*10+30; this.angle = 30; //流星倾斜角 x = Math.random() + 0.5; this.speed = Math.ceil(x); //流星的速度 var cos = Math.cos(this.angle * 3.14 / 180); var sin = Math.sin(this.angle * 3.14 / 180); this.width = this.length * cos; //流星所占宽度 this.height = this.length * sin;//流星所占高度 this.offset_x = this.speed * cos; this.offset_y = this.speed * sin; } /**************获取随机颜色函数*****************/ this.getRandomColor = function () { var a = Math.ceil(255 - 240 * Math.random()); //中段颜色 this.color1 = "rgba(" + a + "," + a + "," + a + ",1)"; //结束颜色 this.color2 = "black"; } /***************重新计算流星坐标的函数******************/ this.countPos = function ()// { //往左下移动,x减少,y增加 this.x = this.x - this.offset_x; this.y = this.y + this.offset_y; } /*****************获取随机坐标的函数*****************/ this.getPos = function () // { //Yokozasho200--1200
this.x = Math.random() * window.innerWidth; //Window height
//The ordinate is less than 600
this.y = Math.random() * window.innerHeight; //Window width
******************/ this.draw = function () //Function to draw a meteor { / a> this.y - this.height);< /span> } this.draw(); //Redraw this.alpha -= 0.002; //Transparency increases this.countPos(); //Recalculate the position and move to the lower left // context.strokeRect(x,y-1,this.offset_x+1,this.offset_y+1); // context.strokeStyle="red"; context.clearRect(x - 3, y - 3, this.offset_x + 5, this.offset_y + 5); var y = this.y - this.height; var x = this.x + this.width - this.offset_x; //Clear meteor pixels this.move = function () { context.restore(); context.stroke(); context.closePath(); context.lineTo(this .x + this.width, this.y - this.height); //End point context.moveTo(this.x, this.y); / /Start point context.strokeStyle = line; line.addColorStop(0.6, this.color2); using using using using using using ’ ’ s ’ s out out out ‐‐ ‐‐‐‐‐‐‐ this.color1); //Set the color in segments this.x + this.width, context.globalAlpha = this. line = context.createLinearGradient(this.x, this.y, for (var n = 0; n < rainCount; n++) { var rain = rains[n]; rain.move();//Move if (rain.y > ; window.innerHeight) {//Restart after exceeding the limit context.clearRect(rain.x, rain.y - rain.height, rain.width, rain.height); } background-color: black; body { <style type="text/css"> </script> =53> /
body, html {
width: 100%;
height: 100%;
overflow: hidden;
}
</style>
</head>
<body>
<canvas id="stars"></canvas>
</body>
</html>
Let’s watch the meteor shower together, hahahaha
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Origin blog.csdn.net/qq_33209777/article/details/133815117
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