Write the .bat file first
@REM 删除指定路径文件
del /f C:\Users\admin\Desktop\abc.txt
@REM 删除指定路径文件夹
rd /s /q C:\Users\admin\Desktop\qwe
@REM 静默清空回收站 询问去掉 /q
rd /s /q c:\$Recycle.Bin
Write another piece of unity code:
using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
public class SampleScene : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
var path = FormatPath(Application.streamingAssetsPath + "/del.bat");
Debug.LogError(path);
if (!File.Exists(path))
{
Debug.LogError("bat文件不存在");
}
else
{
System.Diagnostics.Process proc = null;
try
{
proc = new System.Diagnostics.Process();
proc.StartInfo.WorkingDirectory = Application.streamingAssetsPath + "/";
proc.StartInfo.FileName = "del.bat";
//proc.StartInfo.Arguments = args;
//proc.StartInfo.CreateNoWindow = true;
//proc.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;//disable dos window
proc.Start();
proc.WaitForExit();
proc.Close();
}
catch (System.Exception ex)
{
Debug.LogFormat("Exception Occurred :{0},{1}", ex.Message, ex.StackTrace.ToString());
}
}
}
string FormatPath(string path)
{
path = path.Replace("/", "\\");
if (Application.platform == RuntimePlatform.OSXEditor)
path = path.Replace("\\", "/");
return path;
}
}