Normal creation artifacts crazybump and Normal Map Generator

UE4 series article directory

Preface

When we use UE4 and UE5 to create materials, we often encounter the use of normal maps. To use a depth map to generate a normal map, you generally use software such as PhotoShop. For a PS novice like me, using PS is a big headache. Even if it is barely made, it is time-consuming and labor-intensive, let alone making a large number of normal maps. Let me introduce to my friends two tools for making normal maps:
1. crazybump
2.Normal Map Generator

1. What is crazybump?

1. Overview
CrazyBump is a small tool for converting images into normal maps, which is very easy to operate. There are not many adjustable parameters, and the effect is richer in detail than the PS plug-in. It can also export normals, displacements, highlights and fully enclosed ambient light maps at the same time, and has an instant browsing window. It uses ordinary 2D images to create normal images with Z-axis (height) information, which can be used in other 3D software to make a low-precision model have high-precision effects. Used extensively in games.
crazybump download address:
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2. How to use crazybump
(1) Select the fileInsert image description here
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( 2) Adjust parameters
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(3) Save normal map

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Right-click the save icon to pop up the right-click menu and select "Save Normal to File"
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(5) Save the normal name
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2. What is Normal Map Generator?

Normal Map Generator is a free online normal map generator. It is a free online version of the tool
Normal Map Generator tool URL
https: //cpetry.github.io/NormalMap-Online/
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Instructions for use:
1. Enter the https://cpetry.github.io/NormalMap-Online/ URL
2. Click on the far left in the middle Picture, select the original picture of the normal to be generated
3. The middle picture is the generated normal map
4. The rightmost picture is the 3D preview method Line map
5. Click download to save the generated normal map to your local machine

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Origin blog.csdn.net/aoxuestudy/article/details/134681136