C++ downloader program for Wt library

The following is a C++ downloader program using the Wt library to download audio files. The code used in this program.

#include <Wt/Wt.h> 
#include <Wt/Http/DiskCache.h> 
#include <Wt/Http/HttpClient.h> 
​//
Define a function to get the server 
static std::string get_proxy() { 
    / / Use Wt::Http::get() function to send HTTP request 
    Wt::Http::Response response = Wt::Http::get(""); 
​//
    Check the response status 
    if (response.status() ! = Wt::Http::StatusOk) { 
        std::cerr << "Failed to get proxy server: " << response.statusText() << std::endl; 
        return ""; 
    } 
//
    Parse JSON response 
    Wt ::Json::Value json = Wt::Json::parse(response.text()); 
    return json.toString(); 
} 
//
Define a class to handle audio download 
class AudioDownloader : public Wt::WObject { 
public: 
    // Constructor 
    AudioDownloader(const std::string& url) 
        : Wt::WObject() 
        , url_(url) 
    { 
        // Initialize the downloader 
        init(); 
    } 
​private
: 
    // Initialize the downloader 
    void init() { 
        // Create a cache directory 
        cache_dir_ = Wt::Http::DiskCache::createCacheDirectory(); 
​//
        Create an HTTP client 
        client_ = Wt::Http::HttpClient::create(); 
​//
        Set up a proxy Server 
        set_proxy(get_proxy()); 
​//
        Start download 
        download(); 
    } 
​//
    Set server 
    void set_proxy(const std::string& proxy) { 
        if (!proxy.empty()) { 
            client_->setProxy(proxy ); } 
        } 
    ​// 
Start
    downloading 
    void download() { 
        // Use HTTP client to send GET request 
        Wt::Http::Response response = client_->get(url_); 
​//
        Check response status 
        if (response. status() == Wt::Http::StatusOk) { 
            // Save the audio file to the cache directory 
            Wt::Http::DiskCache::saveResponseToCache(cache_dir_, url_, response); 
        } else { 
            std::cerr << " Failed to download audio: " << response.statusText() << std::endl; 
        } 
    } 
​//
    Callback function after the audio download is completed 
    void onDownloadComplete() { 
        // Perform operations after the download is completed 
        // ... 
    } 
​private
: 
    std::string url_; 
    std::unique_ptr<Wt::Http::HttpClient> client_; 
    std::string cache_dir_; 
}; 
​//
Main function 
int main(int argc, char** argv) { 
    //Initialize Wt library
    Wt::WEnvironment::initialize(argc, argv); 
​//
    Create an audio downloader 
    AudioDownloader downloader("http://www.qq.com/audio/"); 
​//
    Start downloading 
    downloader.onDownloadComplete() ; 
​//
    Wait for the user to input keyboard keys 
    Wt::WEnvironment::waitForKey(); 
​//
    Destroy the Wt library 
    Wt::WEnvironment::uninitialize(); 
​return
    0; 
}

This program first obtains the IP address of the server and then downloads the audio file using the HttpClient class of the Wt library. After the download is complete, the program calls onDownloadComplete()the function. In this function you can add the code that needs to be executed.

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Origin blog.csdn.net/weixin_73725158/article/details/134047916