Unity VR XR Interaction Toolkit study notes

Reference link Unity VR development tutorial OpenXR+XR Interaction Toolkit (4) Transmission_xrrayinteractor_YY-nb's blog-CSDN blog

 

 This part of the handle represents the operations that can be performed. For example, if the handle ray selects the UI button or the place where you want to transfer, there needs to be a select operation to confirm the transfer or the UIpress button to confirm. This input corresponds to an event, which is triggered by pressing the button. , the key binding is in the XRI default input actions setting. The button corresponding to the select action in the figure is the Select event action. In XRI default input actions, this event is triggered by the button grip, gripTrigger.

 

 

 

The button corresponding to UIpress in the figure is the UIpress event action. In XRI default input actions, this event is triggered by the trigger key, Trigger. 

 

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Origin blog.csdn.net/qq_44874004/article/details/131808299