Script files in unity are displayed as miscellaneous files in vs due to file movement

My script files were fine at the beginning. Because I wanted to comply with the code specifications, I moved all the original script files to a folder. Then all the moved files were displayed as miscellaneous files, without code prompts or keyword discoloration.

Solution:

Rename the script file, for example, it was originally called control, add a 1 at the end, and it becomes control1. You will find that the miscellaneous files become as follows

 Change the name back and solve it.

Solution process: I couldn't find a way, so I thought about creating another script file and copying the original code. In order to conflict with the original name, I added a 1 to the end of the original name. I was surprised to find that it was no longer Miscellaneous files, problem solved.

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Origin blog.csdn.net/qq_16198739/article/details/126491801