A new era of image and video coding, experience upgrades & technological changes, AR and its key technologies...

Image Video Coding & Machine Intelligence

Topic

"A New Era of Image and Video Coding - Oriented to Machine Intelligence"

Yu Lu Qiushi Distinguished Professor of Zhejiang University

In the digital economy and society, intelligent machines are replacing humans in a wide range of fields by "watching" massive image and video data to obtain target information. This not only saves a lot of human resources, but also improves the accuracy and speed of obtaining effective information. It also opens the door for the development of image and video coding technology. A new era. Improving coding efficiency in the sense of semantic quality has become the goal pursued by new coding technologies.

This speech will combine the relevant standardization activities of the international standards organization VCM and the domestic standards organization DCM to analyze the technical requirements of image and video coding for machine intelligence; explain the opportunities for significant improvement in coding efficiency; and other advantages and challenges of machine intelligence coding.

1. Technical requirements and related standardization activity plans for machine intelligence image and video coding

2. Technical potential and cases of efficient image and video coding for machine intelligence

3. Other advantages and challenges of coding for machine intelligence

Experience upgrade & technological change, future exploration

Topic

"Gathering new energy in audio and video, exploring a new blue ocean in the industry"

Yu Bing, Technical Director of Kuaishou Audio, Video and Data Platform

In the era of video, as users pursue the ultimate video experience, audio and video technology is ushering in new changes, constantly bursting out new energy, colliding with different industries and technologies, and stimulating a new blue ocean in the industry.

This speech will start from the domestic and overseas video cloud industry trends, combined with Kuaishou's business practices and explorations, and share how to lead the direction of audio and video technology changes in the context of continuous upgrading and changes in user needs, as well as the establishment of industry standards and technology Contributions in the open source direction.

1. General development trends of domestic video cloud industry

2. User experience upgrades & video technology changes inspire new blue oceans in the industry

3. Opportunities and challenges faced by video business overseas

4. Future exploration: establishment of industry standards and the value of open source technology

AR, key technologies and scene exploration

Topic

"AR: Next-generation computing platform and its key technologies"

Wu Kejian Nreal co-founder and head of algorithm

As the core entrance to the Metaverse, augmented reality (AR) technology and products have also achieved rapid development in the past decade. As a bridge connecting the virtual world and the real world, AR essentially integrates virtual digital information with the physical three-dimensional environment, allowing people to better acquire and interact with digital information, forming a true "fusion of virtual and real." Therefore, AR glasses have also become a widely recognized next-generation personal computing platform. An excellent AR experience requires three new underlying technologies: 3D display, 3D perception, and 3D interaction. The basis behind them is the optical display system and the AR algorithm software system with computer graphics and computer vision technology as the core.

With the development and application of the industry, due to the extreme requirements of AR glasses for product appearance, weight, and power consumption, the camera-based visual technology route has become the standard for the AR glasses industry, and AR has also become a technology that includes SLAM and AI. The most important and core application field of computer vision technology.

This speech will focus on the Metaverse, AR, and its key technologies. The first part introduces the concept and layered architecture of the Metaverse and Space Internet from the perspective of Internet development. The second part talks about the AR products and their underlying layers as the core entrance to the Metaverse. Key technologies focus on the applications and challenges of computer vision algorithms involved in 3D display, perception, and interaction. The third part will introduce Nreal’s achievements in AR glasses products and technologies, as well as its exploration of AR content and application scenarios.

1. The concept and layered architecture of the metaverse and space Internet

2. AR products and their underlying key technologies

3. Exploration of Nreal’s achievements and application scenarios in AR glasses products

Topic

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Origin blog.csdn.net/vn9PLgZvnPs1522s82g/article/details/128910495